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Live demo → https://waiting-game.vercel.app

🦖 Waiting Game

A transparent overlay game that lives on your desktop — play while you wait.

License: MIT Contributor Covenant Release Platform


Waiting Game - Demo Workflow

Waiting Game is a full-screen transparent overlay that sits quietly on your desktop until summoned. Six game modes, global leaderboards, and near-zero resource cost when idle. Built with Tauri v2 and Rust — runs natively on Linux, Windows, and macOS.


Gallery

🦖 Dino Runner — Classic runner with jump physics
Dino Runner gameplay Dino Runner with score
Dino Runner game over Dino Runner obstacle view
🐦 Flappy Bird — Momentum-based flight with neon pipes
Flappy Bird gameplay Flappy Bird in action
Flappy Bird flythrough
🌀 Gravity Runner — Gravity-flip runner with spikes
Gravity Runner gameplay Gravity Runner action
🛡️ Defender — Side-scrolling space shooter
Defender gameplay Defender action
Defender in game
🐍 Cyber Snake — Grid-based snake with glowing food
Cyber Snake gameplay Cyber Snake in action
🧱 Neon Breakout — Paddle-and-ball breakout with brick waves
Neon Breakout gameplay

Features

  • Transparent overlay — Full-screen, no window chrome, doesn't block your desktop.
  • Always-on-top — Available with a keypress, never lost behind other windows.
  • Six game modes — Dino Runner, Flappy Bird, Gravity Runner, Cyber Snake, Neon Breakout, and Defender.
  • Global leaderboards — Submit scores to a live leaderboard and track your rank across all players.
  • Dynamic difficulty — Easy, Normal, and Hard presets with per-game speed, physics, and spacing.
  • Customizable roster — Enable, disable, rename, and theme games through the config file.
  • Near-zero idle cost — No CPU or RAM draw when the game isn't running.

Installation

Linux

# Download the latest AppImage
curl -L -o waiting-game.AppImage \
  https://github.com/ziuus/waiting-game/releases/download/v0.4.2/waiting-game_0.4.2_amd64.AppImage
chmod +x waiting-game.AppImage
./waiting-game.AppImage

See other installation methods below.

Toggle Binding (Hyprland)

Add this to your hyprland.conf to toggle the game window with a keybind:

bind = SUPER SHIFT, G, exec, pkill waiting-game || ~/Applications/waiting-game-0.4.2.AppImage

macOS

Download the .dmg from Releases (Intel and Apple Silicon).

Windows

Download the .exe / .msi installer from Releases.

More Installation Options

Package Manager Manifests
OS Method Status Manifest
Arch AUR Planned waiting-game-bin
Windows WinGet Draft packaging/winget/waiting-game.installer.yaml
macOS Homebrew Draft packaging/homebrew/waiting-game.rb
Universal npm Planned npx waiting-game

Manifests exist in packaging/ but are not published to public registries yet.


Configuration

The game reads ~/.config/waiting-game/config.json (auto-created with defaults if missing).

{
  "activeGame": "dino",
  "activeDifficulty": "normal",
  "games": {
    "dino": { "enabled": true, "displayName": "Dino Runner" },
    "flappy": { "enabled": true, "displayName": "Flappy Bird" },
    "gravity": { "enabled": true, "displayName": "Gravity Runner" },
    "snake": { "enabled": true, "displayName": "Cyber Snake" },
    "breakout": { "enabled": true, "displayName": "Neon Breakout" },
    "defender": { "enabled": true, "displayName": "Defender" }
  },
  "themes": { /* per-game player, obstacle, and score colors */ },
  "difficultyModes": { /* fine-tune easy/normal/hard physics */ }
}

Usage

Run the binary. The game window appears full-screen and transparent.

Key Action
SPACE Jump / Initialize
H Hide the game window
Tab Cycle controls on game-over screen

On Linux compositors with custom keybinds (Hyprland, COSMIC), bind a hotkey to toggle the game window. See install.sh for an example.


Game Modes

Mode Description
Dino Runner Classic runner with jump physics. Dodge cacti and birds.
Flappy Bird Momentum-based flight through neon pipe gaps.
Gravity Runner Gravity-flip runner. Navigate spikes by reversing gravity.
Cyber Snake Grid-based snake. Collect glowing food, avoid walls.
Neon Breakout Paddle-and-ball breakout. Clear brick waves for score.
Defender Side-scrolling space shooter. Destroy enemies, protect shields.

Tech Stack

  • Core: Rust, Tauri v2
  • Frontend: Vanilla JS / Canvas API
  • Leaderboard: Firebase Firestore

Development

See CONTRIBUTING.md for setup and contribution guidelines.

Built with ❤️ by Noel Paul Tomy
MIT — see LICENSE

About

Lightweight transparent overlay game for long-running terminal and build tasks.

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