A simple Minecraft clone written in C using modern OpenGL (shaders).
- World changes persisted in a sqlite3 database.
- Simple but nice looking terrain generation using perlin / simplex noise.
- Eight types of blocks, but more can be added easily.
- Shadow mapping for nice looking shadows (on the shadow branch).
- GLFW 3
- GLEW (not needed on Mac OS X)
- libpng
- sqlite3
