无限供应器(Infinite Provider) 是一个 Minecraft 1.12.2 Forge 模组,添加了多种无限资源供应器:圆石、泥土、水、岩浆、牛奶,以及 Mekanism 模组的重水、盐水和锂。这些方块可以提供无限资源,并包含一个发电系统帮助玩家度过前期的发电尴尬期。(输出/发电速率均可配置)
基础固体供应器(圆石、泥土):
- 提供无限的对应固体资源
- 主动输出:向相邻方块自动输出,最大速率
2.1G 个/t - 输出机制:检测到相邻方块可接收时激活,每 tick 输出;无接收时每秒检测一次
- 手动交互:
- 左键点击:取出一个物品(按住 Shift 左键取出一组)
- 右键点击:放入对应物品(双击右键放入背包所有对应物品)
无限水供应器:
- 提供无限的水源
- 主动输出:向相邻方块自动输出水,最大速率
2.1G mB/t - 输出机制:检测到相邻方块可接收时激活,每 tick 输出;无接收时每秒检测一次
- 手动交互:
- 左键点击:用一个容器装满水(按住 Shift 左键填满整堆容器)
- 右键点击:排空手持的水容器(双击右键排空背包所有水容器)
- 被动交互:实体站在上面会自动熄灭火焰
- 发电系统:作为核心组件,顶层水供应器向相邻方块输出能量
无限岩浆供应器:
- 提供无限的岩浆源
- 主动输出:向相邻方块自动输出岩浆,最大速率
2.1G mB/t - 输出机制:检测到相邻方块可接收时激活,每 tick 输出;无接收时每秒检测一次
- 手动交互:
- 左键点击:用一个容器装满岩浆(按住 Shift 左键填满整堆容器)
- 右键点击:排空手持的岩浆容器(双击右键排空背包所有岩浆容器)
- 被动交互:实体站在上面会受到 2.0 点火焰伤害并被点燃 3 秒
- 发电系统:作为底座,支持集群摆放以获得发电加成
其他流体供应器(牛奶、重水、盐水、锂):
- 提供无限的对应流体资源
- 主动输出:向相邻方块自动输出流体,最大速率
2.1G mB/t - 输出机制:检测到相邻方块可接收时激活,每 tick 输出;无接收时每秒检测一次
- 手动交互:
- 左键点击:用一个容器装满流体(按住 Shift 左键填满整堆容器)
- 右键点击:排空手持的流体容器(双击右键排空背包所有流体容器)
- 注意:重水、盐水、锂供应器需要安装 Mekanism 模组,默认输出速率分别为100mB/t、300mB/t、300mB/t
使用水和岩浆供应器搭建垂直发电装置:
建造方法:
- 在底部放置岩浆供应器作为底座
- 在上方垂直堆叠水供应器
- 系统会自动开始发电
发电功率等级(默认配置):
- 1个水供应器:
256 RF/t - 2个水供应器:
512 RF/t - 3个水供应器:
768 RF/t - 4个水供应器:
1024 RF/t - 5个水供应器:
1152 RF/t - 6个水供应器:
1280 RF/t - 7个水供应器:
1344 RF/t - 8个及以上水供应器:
1408 RF/t
能量输出:
- 能量存储容量:
2.1G RF(Integer.MAX_VALUE) - 最大输出速率:
2.1G RF/t(Integer.MAX_VALUE) - 输出方向:能量只从顶层水供应器输出
用不同的摆放方式来提升发电功率:
集群摆放方式:
- 单个岩浆供应器:
1.0x倍数(默认) - 十字形摆放(5个):
2.0x倍数(默认)- 中心1个,东南西北各1个
- 3×3摆放(9个):
4.0x倍数(默认)- 完整的 3×3 正方形
计算方式:
- 最终功率 = 基础功率 × 集群倍数
- 示例:8个水供应器 + 3×3岩浆集群 =
1408 × 4.0 = 5632 RF/t - 如果不需要集群倍率可以在配置中禁用
所有设置都可以在 config/infinite_provider/generator.cfg 中自定义:
基础发电配置:
- 调整每个等级(1-8+个水供应器)的发电功率
岩浆集群加成:
- 自定义单个、十字形和 3×3 集群的加成倍数
- 范围:0.1x 到 10.0x
- 启用/禁用集群检测
能量存储:
- 配置水供应器的能量容量
- 设置最大输出速率
- 查看详情:将鼠标悬停在水/岩浆供应器上并按住
Shift键可查看当前配置的详细发电信息
- Minecraft 1.12.2
- Forge 14.23.5.2847 或更高版本
本模组采用 MIT 许可证 开源。
Infinite Provider is a Minecraft 1.12.2 Forge mod that adds multiple types of infinite resource providers: cobblestone, dirt, water, lava, milk, and Mekanism fluids (heavy water, brine, lithium). These blocks provide unlimited resources and include a power generation system to help players get through the early-game energy bottleneck. (Output/generation rates are configurable.)
Basic Solid Providers (Cobblestone, Dirt):
- Provides infinite corresponding solid resources
- Active Output: Automatically outputs to adjacent blocks, max rate
2.1G items/t - Output Mechanism: Activates when adjacent blocks can receive, outputs every tick; checks once per second when idle
- Manual Interaction:
- Left-click: Extract one item (Shift + left-click to extract one stack)
- Right-click: Insert corresponding item (double right-click to insert all from inventory)
Infinite Water Provider:
- Provides infinite water source
- Active Output: Automatically outputs water to adjacent blocks, max rate
2.1G mB/t - Output Mechanism: Activates when adjacent blocks can receive, outputs every tick; checks once per second when idle
- Manual Interaction:
- Left-click: Fill one container with water (Shift + left-click to fill entire stack of containers)
- Right-click: Empty held water container (double right-click to empty all water containers from inventory)
- Passive Interaction: Walking on it automatically extinguishes fire on entities
- Power System: Core component, outputs energy to adjacent blocks from the top provider
Infinite Lava Provider:
- Provides infinite lava source
- Active Output: Automatically outputs lava to adjacent blocks, max rate
2.1G mB/t - Output Mechanism: Activates when adjacent blocks can receive, outputs every tick; checks once per second when idle
- Manual Interaction:
- Left-click: Fill one container with lava (Shift + left-click to fill entire stack of containers)
- Right-click: Empty held lava container (double right-click to empty all lava containers from inventory)
- Passive Interaction: Walking on it deals 2.0 fire damage and sets entities on fire for 3 seconds
- Power System: Acts as the base, supports cluster patterns for power bonuses
Other Fluid Providers (Milk, Heavy Water, Brine, Lithium):
- Provides infinite corresponding fluid resources
- Active Output: Automatically outputs fluid to adjacent blocks, max rate
2.1G mB/t - Output Mechanism: Activates when adjacent blocks can receive, outputs every tick; checks once per second when idle
- Manual Interaction:
- Left-click: Fill one container with fluid (Shift + left-click to fill entire stack of containers)
- Right-click: Empty held fluid container (double right-click to empty all from inventory)
- Note: Heavy Water, Brine, and Lithium providers require Mekanism mod. Default output rates are 100mB/t, 300mB/t, and 300mB/t respectively.
Build a vertical power generator using water and lava providers:
How to Build:
- Place a lava provider as the base
- Stack water providers vertically on top of it
- The system will automatically start generating power
Power Output Levels (Default Configuration):
- 1 Water Provider:
256 RF/t - 2 Water Providers:
512 RF/t - 3 Water Providers:
768 RF/t - 4 Water Providers:
1024 RF/t - 5 Water Providers:
1152 RF/t - 6 Water Providers:
1280 RF/t - 7 Water Providers:
1344 RF/t - 8+ Water Providers:
1408 RF/t
Energy Output:
- Energy Storage:
2.1G RF(Integer.MAX_VALUE) - Maximum Output:
2.1G RF/t(Integer.MAX_VALUE) - Output Direction: Energy is output from the top water provider only
Arrange lava providers in different patterns to increase power generation:
Cluster Patterns:
- Single Lava Provider:
1.0xmultiplier (default) - Cross Pattern (5 providers):
2.0xmultiplier (default)- One center provider with four adjacent providers (north, south, east, west)
- 3×3 Grid (9 providers):
4.0xmultiplier (default)- A complete 3×3 square of lava providers
Calculation:
- Final power = Base power × Cluster multiplier
- Example: 8 water providers + 3×3 lava cluster =
1408 × 4.0 = 5632 RF/t - Can be disabled in configuration if not needed
All settings can be customized in config/infinite_provider/generator.cfg:
Basic Power Generation:
- Adjust power output for each tier (1-8+ water providers)
Lava Cluster Bonuses:
- Customize bonus multipliers for single, cross, and 3×3 clusters
- Range: 0.1x to 10.0x
- Toggle cluster detection on/off
Energy Storage:
- Configure energy capacity for water providers
- Set maximum output rate
- View Details: Hover over water/lava providers and hold
Shiftto view detailed power generation information based on current configuration
- Minecraft 1.12.2
- Forge 14.23.5.2847 or higher
This mod is licensed under the MIT License.
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This mod is built with CleanroomMC/ForgeDevEnv:
- Java 25
- Gradle 9.2.1
- RetroFuturaGradle 2.0.2
- Forge 14.23.5.2847



