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Getting Started with the Gator Engine

Liliana Reyes edited this page Apr 26, 2024 · 8 revisions

Game Design Process

Process Diagram

Use the UI to Build and Customize Your Level

Tips to get started

Some features of the interface

Get comfortable first

• Drop prefabs into your scene from the insert sections.
• Select your game object and then move and scale it by clicking on the respective button.

Customize the level to make it yours

• Upload your own custom sprites (Background, player, platform tile, etc).
• Drag and drop them into the scene.
• Work with individual game objects, by clicking the game object in the Explorer.

Explore (select your desired game object)

• You can disable, clone or delete it.
• You can also change its properties by going to the properties section.
• In the properties section, you can order the layers.
• You can also transform the object here using numbers and change the object's velocity.
• If the object is an animation, you can change the speed of the animation here too.

Script with Lua to Add Additional Functionalities

• Many components are available in the UI for you to use, but you can also create your own scripts.

Tip to get started

Name your file using .lua extension

Scripting with Lua