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release: dive into the hole — plunge pivot on the event horizon in 0.2.10 - #16

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Backtthefuture merged 1 commit into
mainfrom
codex/tokenstep-0.2.9-gravity-tide
Aug 26, 2026
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release: dive into the hole — plunge pivot on the event horizon in 0.2.10#16
Backtthefuture merged 1 commit into
mainfrom
codex/tokenstep-0.2.9-gravity-tide

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概要

修正坠落模式的逼近方向,让运镜读起来是「被吸进黑洞」而不是「画面向上顶」:

  • 膨胀锚点从画面中部 (0.46, 0.28) 移到黑洞本体(左上视界阴影 0.30, 0.05),黑洞成为放射原点;
  • 右侧弧线(主导地标)不断放大、冲出画面右缘;弧顶顺弧向右流(块匹配实测 6 秒 +256px);左下弧向左下扫出;整体无任何平移分量;
  • 速度与强度不变:9 秒吞没、36% 行程、亮度渐强 16%;
  • 帧差指标:前 3 秒 31.5%、全程 69.1%(0.2.9 为 26.9% / 64.0%);
  • 版本号、README、发布说明同步 0.2.10。

验证

  • swift test:113 tests, 0 failures
  • 确定性渲染 + 块匹配方向验证(弧顶向右流、右弧终态出画)

…2.10

- Move the approach zoom pivot from mid-canvas onto the black hole itself
  (upper-left event-horizon shadow), making the hole the vanishing point:
  all features stream radially outward while the hole stays still.
- The right-hand arc now swells and rushes past the right frame edge and
  the crest flows rightward along the top band; no whole-frame translation.
- Speed and intensity unchanged from 0.2.9 (9s dive, 36% travel, 16%
  brightness swell); frame-diff perceptibility rises to 69.1% full dive.
- Version bumps, README section, and release notes for 0.2.10.
@Backtthefuture
Backtthefuture merged commit 040da73 into main Aug 26, 2026
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