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22 changes: 16 additions & 6 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ TokenStep 是一个 macOS 菜单栏 App,用来本地统计你在 Codex、Claud

下载最新版 DMG,打开后把 `TokenStep.app` 拖进「应用程序」即可使用:

[下载 TokenStep 最新版](https://github.com/Backtthefuture/TokenStep/releases/latest/download/TokenStep-0.2.9.dmg)
[下载 TokenStep 最新版](https://github.com/Backtthefuture/TokenStep/releases/latest/download/TokenStep-0.2.10.dmg)

也可以从 Release 页面查看所有版本:

Expand All @@ -32,6 +32,16 @@ TokenStep 已使用 Developer ID 签名并通过 Apple 公证。首次打开时

Windows版本由十七做了移植,欢迎大家前往使用:https://github.com/canyexuanfan/TokenStep-Windows/releases

## 0.2.10 更新:坠入黑洞的运镜方向

0.2.10 修正了坠落模式的逼近方向:膨胀锚点从画面中部移到**黑洞本体**(左上视界阴影处),让黑洞成为整个画面的放射原点——所有元素从它向外流走,右侧弧线不断放大、冲出画面右缘,弧顶顺流右移,读起来就是"视角正在被吸进去",而不是画面整体向上顶。

<p align="center">
<img src="docs/images/tokenstep-0.2.10-motion-lab-plunge.gif" alt="TokenStep 0.2.10 坠落模式:视角被吸向黑洞" width="900" />
</p>

速度与强度维持 0.2.9 的节奏(9 秒吞没、亮度渐强 +16%),帧差指标进一步提升:前 3 秒全画面 31.5%、全程 69.1% 的像素发生明显变化。其余模式、主题与数据口径不变。完整说明见 [0.2.10 发布说明](docs/RELEASE_NOTES_0.2.10.md)。

## 0.2.9 重大更新:引力动效实验室

0.2.9 给「引力边界」主题装上了真正的引力动效。黑洞不再是一张静态壁纸:打开浮层或仪表盘的瞬间,你就在朝它坠落。
Expand Down Expand Up @@ -128,7 +138,7 @@ TokenStep 第一次从“更换配色”升级为完整的**主题皮肤包系
- 新增奥德赛弓箭阶梯 Logo;用量采用骨金、冷金或余烬橙,绿色只保留给同步成功等状态反馈。
- 关闭排行榜后浮层会自动收短,多来源额度则使用紧凑布局完整展示。

打开 `设置 → 通用 → 主题皮肤包` 即可切换。完整说明见 [0.2.4 发布说明](docs/RELEASE_NOTES_0.2.4.md),或直接[下载已签名并通过 Apple 公证的最新版](https://github.com/Backtthefuture/TokenStep/releases/latest/download/TokenStep-0.2.9.dmg)。
打开 `设置 → 通用 → 主题皮肤包` 即可切换。完整说明见 [0.2.4 发布说明](docs/RELEASE_NOTES_0.2.4.md),或直接[下载已签名并通过 Apple 公证的最新版](https://github.com/Backtthefuture/TokenStep/releases/latest/download/TokenStep-0.2.10.dmg)。

## TokenStep 适合谁?

Expand Down Expand Up @@ -187,7 +197,7 @@ TokenStep 默认只做本地统计。

## 安装方式

1. 下载 [TokenStep 最新版 DMG](https://github.com/Backtthefuture/TokenStep/releases/latest/download/TokenStep-0.2.9.dmg)。
1. 下载 [TokenStep 最新版 DMG](https://github.com/Backtthefuture/TokenStep/releases/latest/download/TokenStep-0.2.10.dmg)。
2. 打开 DMG。
3. 把 `TokenStep.app` 拖到「应用程序」。
4. 启动 TokenStep。
Expand Down Expand Up @@ -247,15 +257,15 @@ TokenStepSwift/dist/TokenStep.app
Developer ID 签名:

```bash
TOKENSTEP_VERSION=0.2.9 \
TOKENSTEP_VERSION=0.2.10 \
CODE_SIGN_IDENTITY="Developer ID Application: Your Name (TEAMID)" \
./script/package_release.sh
```

签名 + Apple 公证:

```bash
TOKENSTEP_VERSION=0.2.9 \
TOKENSTEP_VERSION=0.2.10 \
CODE_SIGN_IDENTITY="Developer ID Application: Your Name (TEAMID)" \
TOKENSTEP_NOTARY_PROFILE="tokenstep-notary" \
./script/package_release.sh --notarize
Expand All @@ -270,7 +280,7 @@ release/TokenStep-<version>.dmg

维护者说明见 [docs/RELEASE.md](docs/RELEASE.md)。

0.2.9 发布说明见 [docs/RELEASE_NOTES_0.2.9.md](docs/RELEASE_NOTES_0.2.9.md);0.2.8 发布说明见 [docs/RELEASE_NOTES_0.2.8.md](docs/RELEASE_NOTES_0.2.8.md);0.2.7 发布说明见 [docs/RELEASE_NOTES_0.2.7.md](docs/RELEASE_NOTES_0.2.7.md);引力边界实现说明见 [docs/INTERSTELLAR_THEME_PACK_0.2.7.md](docs/INTERSTELLAR_THEME_PACK_0.2.7.md);0.2.6 更新闭环说明见 [docs/RELEASE_NOTES_0.2.6.md](docs/RELEASE_NOTES_0.2.6.md);0.2.4 奥德赛主题包说明见 [docs/ODYSSEY_THEME_PACK_0.2.4.md](docs/ODYSSEY_THEME_PACK_0.2.4.md)。
0.2.10 发布说明见 [docs/RELEASE_NOTES_0.2.10.md](docs/RELEASE_NOTES_0.2.10.md);0.2.9 发布说明见 [docs/RELEASE_NOTES_0.2.9.md](docs/RELEASE_NOTES_0.2.9.md);0.2.8 发布说明见 [docs/RELEASE_NOTES_0.2.8.md](docs/RELEASE_NOTES_0.2.8.md);0.2.7 发布说明见 [docs/RELEASE_NOTES_0.2.7.md](docs/RELEASE_NOTES_0.2.7.md);引力边界实现说明见 [docs/INTERSTELLAR_THEME_PACK_0.2.7.md](docs/INTERSTELLAR_THEME_PACK_0.2.7.md);0.2.6 更新闭环说明见 [docs/RELEASE_NOTES_0.2.6.md](docs/RELEASE_NOTES_0.2.6.md);0.2.4 奥德赛主题包说明见 [docs/ODYSSEY_THEME_PACK_0.2.4.md](docs/ODYSSEY_THEME_PACK_0.2.4.md)。

## 开源协议

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -120,14 +120,14 @@ struct InterstellarMotionSample: Equatable {

/// Approach travel range over `approachDuration`; free-floating layers ride at 1.7x.
/// The arc-glued hotspot scales with the plate so it never detaches from the disk.
/// The pivot sits at the heart of the baked structure so the hole swells in
/// place — edges rush out of frame while the arc crest climbs toward the top,
/// which reads as the camera falling in rather than the plate sliding away.
/// A gentle brightness swell rides along: closing in on a blazing disk.
/// The pivot sits on the black hole itself (upper-left, near the shadow), so the
/// dive reads as the camera falling INTO the hole: every feature streams outward
/// from that vanishing point, and the right-hand arc — the dominant landmark —
/// swells and rushes past the right edge of the frame.
static let approachScaleRange: CGFloat = 0.36
static let approachEaseExponent: CGFloat = 1.2
static let approachBrightnessRange: Double = 0.16
static let approachAnchor = UnitPoint(x: 0.46, y: 0.28)
static let approachAnchor = UnitPoint(x: 0.30, y: 0.05)

var primaryPhase: CGFloat
var secondaryPhase: CGFloat
Expand Down
26 changes: 26 additions & 0 deletions docs/RELEASE_NOTES_0.2.10.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
# TokenStep 0.2.10

TokenStep 0.2.10 reworks the plunge approach of the Event Horizon gravity motion so it reads as falling into the black hole rather than the frame drifting upward.

## The pivot now sits on the black hole

- The approach zoom pivot moves from mid-canvas to the hole itself — the event-horizon shadow in the upper-left — making the hole the vanishing point of the dive.
- Every feature streams radially outward from the hole: the right-hand arc, the dominant landmark, swells and rushes past the right edge of the frame; the arc crest flows rightward along the top band (measured +256 px within 6 seconds); the lower arcs sweep out of frame.
- There is no whole-frame translation in any direction; the region that barely moves is the hole itself, because that is what the camera is falling toward.

## Speed and intensity unchanged

- The dive keeps the 0.2.9 rhythm: 9 seconds to full closest approach with a hold at the end, up to 36% scale travel and a 16% brightness swell.
- Frame-diff perceptibility improves to 31.5% of the frame beyond an 8/255 delta within the first 3 seconds and 69.1% across the full dive (0.2.9: 26.9% / 64.0%).

## Compatibility and scope

- Quiet and Orbit modes, the hotspot orbit, the token plunge pulse, and the popover selector are unchanged.
- Classic and Odyssey theme packs are unchanged.
- Token, cost, quota, leaderboard, updater, and local collection behavior are unchanged.

## Validation

- Swift unit suite: 113 tests, 0 failures.
- Deterministic motion-lab renders re-measured at 1800 × 1118; direction verified by patch tracking (crest flows right, right-arc exits the frame by the end of the dive).
- Developer ID signing, Apple notarization, stapling, DMG validation, and isolated installer verification remain release gates.
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2 changes: 1 addition & 1 deletion script/build_swiftui_and_run.sh
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Expand Up @@ -23,7 +23,7 @@ HELPER_EXECUTABLE="$BUILD_DIR/$HELPER_NAME"
ICON_FILE="$ROOT_DIR/TokenUsageMenuApp/assets/TokenStepIcon.icns"
ODYSSEY_ASSET_DIR="$ROOT_DIR/TokenUsageMenuApp/assets/odyssey"
INTERSTELLAR_ASSET_DIR="$ROOT_DIR/TokenUsageMenuApp/assets/interstellar"
VERSION="${TOKENSTEP_VERSION:-0.2.9}"
VERSION="${TOKENSTEP_VERSION:-0.2.10}"
LAUNCH=true
VERIFY=false

Expand Down
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