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Use DeepSeek V4 Flash as the Standard LLM - #84

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RANGROO merged 2 commits into
unstablefrom
codex/deepseek-v4-flash-standard
Aug 12, 2026
Merged

Use DeepSeek V4 Flash as the Standard LLM#84
RANGROO merged 2 commits into
unstablefrom
codex/deepseek-v4-flash-standard

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@RANGROO RANGROO commented Aug 11, 2026

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Summary

  • replace GLM 4.7 with DeepSeek V4 Flash for the seeded Standard LLM connector
  • mark V4 Flash as reasoning-capable so the shared driver explicitly disables DeepSeek's default high-effort thinking mode
  • keep Fast, Powerful, and Experimental unchanged; retain GLM 4.7 only as an older-database compatibility fallback

Compatibility

No new migration forces an existing user-selected Standard connector to change.

Validation

  • PHP lint passed for debug/db_updates.php, lib/data_functions.php, and ui/quickstart.php
  • disposable PostgreSQL fresh-schema load confirmed reasoning_model=true, 750 max tokens, temperature 0.6, JSON/schema enabled, and DeepSeek V4 Flash in both Default Profile and Player Faction Standard slots
  • live CHIM shared-driver probe sent reasoning: { exclude: true, enabled: false }, returned valid action JSON in 5.349 seconds, and OpenRouter reported reasoning_tokens: 0
  • GitHub PHP Regression Tests passed, including the automatic SQL_ASCII database upgrade
  • git diff --check passed

Deployment

Not deployed. The live probe validates the shared connector behavior in CHIM; StobeServer runtime and in-game behavior remain untested.

Related PRs

@RANGROO
RANGROO marked this pull request as ready for review August 12, 2026 00:36
@RANGROO
RANGROO merged commit 9ba180f into unstable Aug 12, 2026
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