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10 changes: 0 additions & 10 deletions EllesmereUIRaidFrames/EllesmereUIRaidFrames.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3936,16 +3936,6 @@ local function StyleButton(button)
end
end
GameTooltip:SetUnit(tip)
-- _G.RaiderIO resolves the tooltip unit via UnitTokenFromGUID(data.guid), which returns
-- a SECRET token on our secure header frames, so its handler bails before drawing. When
-- the tooltip unit is still secret, hand it our clean GUID-matched token via its public
-- API. Gated on secret/absent GetUnit() so we never double-draw.
if _G.RaiderIO and _G.RaiderIO.ShowProfile then
local _, ttUnit = GameTooltip:GetUnit()
if not ttUnit or (issecretvalue and issecretvalue(ttUnit)) then
_G.RaiderIO.ShowProfile(GameTooltip, tip)
end
end
GameTooltip:Show()
end
end)
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