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Bloom first person
build
#467:
Pull request
#197
opened by
vowxky
2m 50s
vowxky:feature/bloom-first-person
vowxky:feature/bloom-first-person
2m 50s
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pages build and deployment
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1.21
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BugFix the Necromancer Animation classes, now is usable (#196)
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BugFix the Necromancer Animation classes, now is usable (#196)
build
#462:
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Fix flipped Quasar UVs
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#461:
Pull request
#186
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3m 51s
Neddslayer:bugfix/quasar-uv
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Add screen shake module (#183)
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#460:
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af8a53c
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Fix mismatched codec field (#184)
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Fix mismatched codec field (#184)
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#459:
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Add screen shake module (#183)
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Improve Quasar emitter rotation (#180)
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Fix neoforge crash
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BugFix the Necromancer Animation classes, now is usable
build
#455:
Pull request
#196
opened by
ElitTerrator
5d 14h 52m 29s
ElitTerrator:1.21
ElitTerrator:1.21
5d 14h 52m 29s
View #196
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Update Interpolation.java
build
#454:
Pull request
#195
opened by
ElitTerrator
6d 14h 48m 36s
ElitTerrator:patch-4
ElitTerrator:patch-4
6d 14h 48m 36s
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Smooth Interpolation added for Necromancer Animator Keyframe
build
#453:
Pull request
#194
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1d 18h 49m 57s
ElitTerrator:patch-1
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Immersive Portals compatibility
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#452:
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#191
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3m 33s
Neddslayer:feature/immptl_compat
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Immersive Portals compatibility
build
#451:
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#191
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3m 37s
Neddslayer:feature/immptl_compat
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Fix depth format mismatch on some systems, causing deferred lights to not render
build
#450:
Pull request
#189
opened by
jamesgreen26
Action required
jamesgreen26:fix/light-depth-format-runtime
jamesgreen26:fix/light-depth-format-runtime
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View #189
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Fix flipped Quasar UVs
build
#449:
Pull request
#186
opened by
Neddslayer
3m 33s
Neddslayer:bugfix/quasar-uv
Neddslayer:bugfix/quasar-uv
3m 33s
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