docs(install): clarify precompiled-vs-source + load-error troubleshooting - #57
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…rror troubleshooting Users have been downloading the source-only zip, which makes Unreal try to compile the C++ module (needs Visual Studio) and fails with "designed for build 5.7.0 / rebuild fails / editor closes". Emphasize that most users want the precompiled `_<engine>_` zip matching their exact engine version, and add a WARNING that maps that exact symptom to "you grabbed the wrong asset."
This was referenced Jun 20, 2026
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Real users (e.g. a support email this week) keep downloading the source-only zip, which makes Unreal try to compile the C++ module — requiring Visual Studio — and fails with 'designed for build 5.7.0 … rebuild fails / editor closes'.
_<engine>_zip matching the exact engine version as the default for most users.Companion to #55/#56 (the underlying 5.8 compile + plugin-load fixes).