chore(release): name the source zip UnrealMCPython_Source_<ver>.zip - #59
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The source-only asset was UnrealMCPython-v<tag>.zip while the precompiled binaries are UnrealMCPython_<engine>_<ver>.zip, so users couldn't tell which was which and kept grabbing the source zip by mistake (it then fails to compile without a C++ toolchain). Rename the source asset to the same UnrealMCPython_<variant>_<ver>.zip shape so "Source" is explicit. README updated to match; the v2.2.0 release asset was renamed in place.
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The source-only release asset was
UnrealMCPython-v<tag>.zipwhile the precompiled binaries areUnrealMCPython_<engine>_<ver>.zip. Users couldn't tell them apart and kept downloading the source zip by mistake (which then fails to compile without Visual Studio).release.yml) now producesUnrealMCPython_Source_<ver>.zip.v2.2.0asset was renamed in place toUnrealMCPython_Source_2.2.0.zip.Follow-up to the install-clarity work (#57).