fix(cpp): UE 5.6 compatibility for UAnimStateNode result-node lookup - #62
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UAnimStateNode::GetResultNodeInsideState() was added in UE 5.7, so the state-machine builder failed to compile on 5.6 (C2039). Guard it with an engine-version macro: use the official API on 5.7+, and on 5.6 (and older) find the state result by scanning the state's bound graph for the UAnimGraphNode_StateResult. Verified: BuildPlugin succeeds on UE 5.6, 5.7, and 5.8; the 5.7+ path is unchanged.
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UAnimStateNode::GetResultNodeInsideState()was added in UE 5.7, soue_build_anim_state_machine's C++ helper failed to compile on 5.6 (C2039).Guard with an engine-version macro:
GetResultNodeInsideState().UAnimGraphNode_StateResult.Verified
RunUAT BuildPluginsucceeds on 5.6, 5.7, 5.8; the 5.7+ path is unchanged. Completes per-version binary coverage (5.6 binary to be attached to v2.2.0).