TextureLoader: Add validity checks for D3DTexture before operations - #80
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seer-by-sentry[bot] wants to merge 1 commit into
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TextureLoader: Add validity checks for D3DTexture before operations#80seer-by-sentry[bot] wants to merge 1 commit into
seer-by-sentry[bot] wants to merge 1 commit into
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Fixes CLIENT-H2. The issue was that: Texture load functions return success despite Direct3D texture creation failing, leading to null pointer dereference in Lock_Surfaces.
Lock_Surfacesto verifyD3DTextureis valid before dereferencing it.This fix was generated by Seer in Sentry, triggered automatically. 👁️ Run ID: 1987404
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