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Releases: Genio250/Double-Enemies

v1.1.4

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@Genio250 Genio250 released this 14 Jul 21:57

Fixed Hornet needle
Adjusted Hornet 2 phase transition to 66% of her hp
Fixed Xero spawning swords
Fixed Watcher knights always trying to read everwatchers code, making them fail

v1.1.3

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@Genio250 Genio250 released this 11 Jul 21:36
af5344e

Fixed Crystal and Enraged guardian beam lingering after death

Added compatibility with Dryya from Pale Court and Cagney Carnation
Gave AI to Pale Lurker.
Gave AI to Grimmkins.
Added a toggle to disable grimmkins duplicating flames.

v1.1.2

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@Genio250 Genio250 released this 07 Jul 19:07

Fixed Tyrant and Master Orbs, now they work as expected

Fixed Tyrant phase 2 spawning 3 times
Fixed Tyrant, and Smaster phase 2 wrong hp scaling
Fixed White Defender in Godhome dealing one more damage than intended

v1.1.1

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@Genio250 Genio250 released this 06 Jul 19:48

Fixed the hotkeys I accidentally left in the last version. They did nothing but spammed the log with garbage.

Fixed White and Dung defender underground.

Brought back the mod toggle now glitch free.

Added everwatchers compatibility. It works with all difficulties but the mod's toggle, hp share and pantheon removal don't.

v1.1

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@Genio250 Genio250 released this 05 Jul 22:00

Patched all bosses in godhome to actually work
uumuu and the cystal guardians still break in the overworld
nosk still spawns bad in the overworld
Pale Lurker still unsupported
False knight, Hornet, Dung and Tyrant still need some tweaks and hp phases still need to be updated

Fixed the shrumal ogre arena

The mod menu will show up but the mod toggle is temporarily disabled as I found some major issues with it

v1.0

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@Genio250 Genio250 released this 26 Jun 22:50

Full release.

Fixed Mantis Lords
Disabled False knight and Oro and Mato
Polished some features

v0.2.0-alpha

v0.2.0-alpha Pre-release
Pre-release

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@Genio250 Genio250 released this 25 Jun 22:55

Added HP sync for supported bosses
Doubled the hp of those bosses to compensate
Added an extra 1d offset to gulkas, fool eaters and durandoos.
Teleported real bat off screen in nkg
Disabled by force PV fast spawn animation from QoL. Ideally I'll IL hook to also apply it to my copy instead.

Added more exceptions of bosses that break, and fixed others.

v0.1.0-alpha

v0.1.0-alpha Pre-release
Pre-release

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@Genio250 Genio250 released this 22 Jun 23:27

Added basic functionality, and works for most enemies.

Still have yet to fix some bosses and add some dependencies for qol changes.

v0.1.1-alpha

v0.1.1-alpha Pre-release
Pre-release

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@Genio250 Genio250 released this 23 Jun 19:46
d165a0e

Added some variance to minions that stick close together.
Disabled AbsRad and Tyrant phase 2

Added some bosses that used to spawn useless. NKG, Oblobbles, Sheo, Mawlek, God Tamer beast.
Added a delay to Soul Warrior spawning balloons.

The nkg dupe is currently being set at 1250 hp which is the godhome attuned hp, better fix in the future.

Dependencies: Satchel.
Double Radiance for Rad and AbsRad fights but it's not needed for the code to run