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194 changes: 159 additions & 35 deletions Assets/Assets/SBARDEF.lmp → Assets/Assets/SBARDEF.json
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@
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Expand All @@ -113,38 +113,69 @@
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Expand Down Expand Up @@ -731,8 +762,8 @@
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Expand All @@ -743,7 +774,38 @@
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Expand Down Expand Up @@ -922,38 +984,69 @@
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Expand Down Expand Up @@ -1457,8 +1550,39 @@
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Expand All @@ -1469,7 +1593,7 @@
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1 change: 1 addition & 0 deletions RELEASENOTES.md
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,7 @@
- Fix rendering issue with lines when changing transfer heights views.
- Fix width, speed, and mass properties to default to zero for dehacked instead of using default decorate values.
- Fix dynamic sky rendering issues.
- Fix full status bar hud in SBARDEF not ignoring offsets for STBAR and correct health/armor number and percent sign positioning.

## Misc:
- Use DrawArraysInstanced instead of geometry shader for sprite rendering (allows for MacOS support).
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