A 4th-Year University Game Development Assignment
The Bee is a 3D rogue-lite flight simulator that explores the life of a honey bee through physics-based gameplay. Players must balance risk vs. reward by managing flight stamina (nectar) and inventory weight (pollen) while navigating a semi-procedural meadow environment.
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Survive the Meadow. Fill the Hive.
Take flight as a tiny bee in a massive world. The Bee is a relaxing yet strategic flying game where you explore a lush, dangerous meadow.
- Fly Fast, Carry Heavy: The more pollen you collect, the slower you fly. Do you push your luck for a high score, or return home safe?
- Manage Your Fuel: Nectar is your stamina. Run out, and you're grounded.
- Macro World: Experience the world from a bug's eye view with immersive depth-of-field visuals and spatial sound.
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Physics-Based Flight Controller
Custom Rigidbody controller with drag, angular damping, and hover mechanics. -
Dynamic Weight System
Collecting pollen increases mass, dynamically altering flight handling and speed (simulating real bee physics). -
Resource Management Loop
A "Rogue-lite" core loop where players must balance gathering resources against a draining stamina bar before returning to the hive. -
Universal Render Pipeline (URP)
Utilizes custom shaders for wind-affected vegetation and macro-style depth of field. -
Immersive Audio
Features procedural engine sounds (pitch-shifting based on velocity) and 3D spatial audio for landmarks.
This project was built and compiled using professional standard tools to ensure stability and safety.
- Compiler: Inno Setup 6.2 (Standard Windows Installer)
- Virus Scan: 0/60 Verified Clean via VirusTotal.
- Note: Windows SmartScreen may flag the installer as "Unknown" because it is not digitally signed. This is normal for student projects.
- View Virus Scan Screenshot
Some smaller antivirus engines may flag the "Input System" as generic suspicious behavior because the game listens for key presses (WASD). This is a known false positive for Unity games.
| Category | Technology |
|---|---|
| Engine | Unity 2022.3 (URP) |
| Language | C# |
| Tools | VS Code , Blender 4.5 |
We are planning the next major update for The Bee! We have categorized potential features by difficulty (Story Points).
| Difficulty | Feature Idea | Description |
|---|---|---|
| 🟢 Easy | UV Vision | See the world like a bee (Purple/Blue filter). |
| 🟢 Easy | Photo Mode | Freeze time to take macro screenshots. |
| 🟡 Medium | Dynamic Weather | Random rain (drains stamina) and wind events. |
| 🟡 Medium | Hive Upgrades | Spend pollen to buy speed/stamina boosts. |
| 🔴 Hard | Predators | Avoid the Hornet AI patrolling the forest. |
Click the button below to visit our Community Poll and react with an emoji for the feature you want most.
This project was created for educational purposes. All third-party assets are used under their respective licenses.
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Honey Bee Model: Shrikant, Honey Bee [3D Model]. Available at: https://sketchfab.com/3d-models/honey-bee-4d0142c47688483caba624c9bf55b963 (Accessed: 04 October 2025)
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Environment Assets: Marcin Boho (2022) Trees Collection Asset PBR. Available at: https://assetstore.unity.com/packages/3d/vegetation/trees/trees-collection-asset-pbr-241435#publisher (Accessed: 05 December 2025).
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Vegetation: Joshua Pearson (2020) JP Environmental Asset Pack. Available at: https://assetstore.unity.com/packages/3d/environments/environmental-asset-pack-170036? srsltid=AfmBOoq6KjCS5-15YXNfFgIzCbXOvCgA8zoz_49anv0XYC-NSq6UkFTH#releases (Accessed: 05 December 2025).
Unity Technologies (2018) Standard Assets. Available at: https://assetstore.unity.com (Accessed: 05 December 2025).
- Sound Effects: BBC (2024) BBC Rewind: Sound Effects. Available at: https://sound-effects.bbcrewind.co.uk/ (Accessed: 05 December 2025).
Code debugging and documentation support provided by Google Gemini. Google (2024) Gemini. Available at: https://gemini.google.com/ (Accessed: 05 December 2025).



