We're a small team of developers who started building FiveM resources for fun — and ended up doing it seriously.
Our work sits at the intersection of scripting and world-building: every resource we ship comes with its own environment, its own feel. We obsess over NUI polish, Lua performance, and the kind of config depth that actually matters to server owners.
After 3+ years in the ecosystem we've learned one thing: the best FiveM experiences aren't just functional — they're crafted.
-- our philosophy, in code
local MalibuTech = {
principles = { "reliability", "originality", "craft" },
stack = { "Lua", "JavaScript", "C#", "HTML/CSS", "Node.js", "MySQL" },
frameworks = { "ESX", "QB-Core", "OX", "Standalone" },
obsession = "NUI polish + MLO integration",
}| Moldrok | DarkSide0fTheCode | Iakko |
We make two kinds of things — and we try to make both exceptional.
Scripts — polished Lua resources with clean NUI, deep config, and real performance. Plug-and-play, CFX Escrow protected.
MLO + Scripts — custom map assets shipped with their own dedicated script. One cohesive drop, not two separate things bolted together.
