The early non-arbalest crossbows appear to interact with any mods that modify the bow animation strangely. Using this bow animation mod results in duplicate crossbow models appearing on the player character
I confirmed that this duplication did not occur with the vanilla crossbows (CrossbowArbalest and CrossbowRipper)
I'm guessing this is because there's some atribute of Armory's additional crossbows that the animation mod keys on and then renders as a duplicate model
The bow animation mod logs this when using the vanilla crossbows
No bowstring geometry found in mesh default
and does not log the above when using Armory crossbows - could be a red herring, though.
I've raised this issue with both mod authors. thanks
Their mod at: https://www.nexusmods.com/valheim/mods/3775?tab=posts
The early non-arbalest crossbows appear to interact with any mods that modify the bow animation strangely. Using this bow animation mod results in duplicate crossbow models appearing on the player character
I confirmed that this duplication did not occur with the vanilla crossbows (CrossbowArbalest and CrossbowRipper)
I'm guessing this is because there's some atribute of Armory's additional crossbows that the animation mod keys on and then renders as a duplicate model
The bow animation mod logs this when using the vanilla crossbows
and does not log the above when using Armory crossbows - could be a red herring, though.
I've raised this issue with both mod authors. thanks
Their mod at: https://www.nexusmods.com/valheim/mods/3775?tab=posts