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Add tactile schemas, trackers, bindings and sources - #1242
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Actionable comments posted: 2
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at
@src/python/isaaccapture/retargeting_engine/deviceio_source_nodes/tactile_source.py:
- Around line 154-243: Validate each non-None shape’s joint and taxel counts in
TactileShapeSource.poll_tracker before assigning it to _latest, using the same
expected counts and ValueError behavior as _compute_fn. Keep _latest unchanged
when a shape fails validation so empty polls continue returning the last valid
shape.
- Around line 137-151: Extend the output contract used by `_compute_fn` to pair
each forces frame with its exact `device_id` and `shape_version`, since the
tensor contract cannot carry string identity. Populate the identity sidecar for
both output paths so consumers can detect when a frame does not match the
retained shape.
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📒 Files selected for processing (20)
src/core/deviceio_trackers/trackers.tomlsrc/core/schema/fbs/tactile.fbssrc/core/schema/fbs/tactile_shape.fbssrc/core/schema/golden/tactile.bfbssrc/core/schema/golden/tactile_shape.bfbssrc/core/schema/python/CMakeLists.txtsrc/core/schema/python/schema_array_views.hsrc/core/schema/python/schema_module.cppsrc/core/schema/python/tactile_bindings.hsrc/core/schema/python/tactile_shape_bindings.hsrc/python/isaaccapture/retargeting_engine/deviceio_source_nodes/__init__.pysrc/python/isaaccapture/retargeting_engine/deviceio_source_nodes/deviceio_tensor_types.pysrc/python/isaaccapture/retargeting_engine/deviceio_source_nodes/tactile_source.pysrc/python/isaaccapture/schema/__init__.pytests/cpp/core/schema/CMakeLists.txttests/cpp/core/schema/test_tactile.cpptests/cpp/core/schema/test_tactile_shape.cpptests/python/core/retargeting_engine/test_tactile_sources.pytests/python/core/schema/test_tactile.pytests/python/core/schema/test_tactile_shape.py
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Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Declare tactile force arrays and record payloads required, reject missing Python constructor inputs, and test missing-field rejection and explicit empty-array support. Refresh the tactile schema golden. Replay now rejects older tactile recordings whose embedded schemas declare either field optional. Signed-off-by: Lotus Li <lotusl@nvidia.com>
Build independent LBS layout arrays on a metadata buffer change and reuse them across frames. Keep a bind-pose view alive to recognize shared storage across Python wrappers and prevent allocation-address reuse. Cover array reuse with fresh output groups, per-frame force updates, new metadata buffers, count validation, absence and recovery, and DLPack export. Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
Signed-off-by: Lotus Li <lotusl@nvidia.com>
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tactile.fbs carries the per-frame TactileData. tactile_shape.fbs carries the static TactileShape (bind-pose skeleton, taxel layout and skinning) with its own TactileShapeRecord root, so it can be pushed, recorded and replayed on its own collection. Both tables carry device_id and shape_version so a frame can be paired with the shape that lays it out, plus their element counts.
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