Prevent inheritance of Admin stats across sessions - #33
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- Remove duplicate setStats call in GamificationContext.tsx - Refactor security fix in GamificationContext.tsx to clear suspicious or redundant local storage stats - Implement suspicious data check for guest users in GamificationContext.tsx - Ensure gamification stats are cleared from local storage upon logout in userService.ts Co-authored-by: Rukafuu <111822334+Rukafuu@users.noreply.github.com>
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This PR implements session isolation for gamification stats to prevent high-level or admin stats from leaking between user sessions or into guest sessions via local storage.
Key changes:
GamificationContext.tsx:
clearLocalGamificationhelper to consistently remove relatedlocalStoragekeys.isSuspiciousData(level >= 10 or coins > 5000) is detected.setStats(mapped)call.userService.ts:
logoutfunction to clear all gamification-relatedlocalStoragekeys in thefinallyblock, ensuring a clean state for subsequent sessions on the same machine.PR created automatically by Jules for task 1839689210855009075 started by @Rukafuu