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TheSuperHackers
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GeneralsGameCode
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chore: Add override keywords to virtual function overrides (#3221)
GenCI
#8940:
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bugfix(update): Resolve mismatch in Generals caused by updating Assis…
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bugfix(update): Resolve mismatch in Generals caused by updating AssistedTargetingUpdate for the initial frame
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#8938:
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fix(heightmapedit): Fix undefined behaviors in WorldHeightMapEdit::re…
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bugfix(object): Avoid potential crash when Troop Crawler is destroyed…
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refactor(ww3d2): Implement first bits for IRenderBackend interface (#…
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fix(view): Adjust default camera height to compensate for screen aspect ratio
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perf(particlesys): Batch same type particles to reduce cost of particle rendering by 15 to 30%
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fix(savegame): Load save games on non-Windows builds
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fix(savegame): Load save games on non-Windows builds
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feat(text): Shape complex single line UI text
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feat(text): Shape complex single line UI text
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feat(text): Shape complex single line UI text
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refactor: Fix unnecessary copy initializations
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build(cmake): Add retail compatibility option in CMake config
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fix(input): Prevent modified key releases from firing plain hotkeys
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fix(input): Prevent modified key releases from firing plain hotkeys
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refactor: Fix unnecessary copy initializations
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refactor: Fix unnecessary copy initializations
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refactor: Fix unnecessary copy initializations
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feat(text): Shape complex single line UI text
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fix(gamefont): reject unsafe oversized fonts
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bugfix(map): Resolve map names that carry either path separator
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performance(Drawable): Adjusts Turret Positioning, Recoil and Muzzle for Model Draw to Update Only when Necessary
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