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Ports DeltaV's Medical Clothing Overhaul - #583

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mnva0 wants to merge 5 commits into
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mnva0:port/dv/medicalclothingoverhaul
Open

mnva0 wants to merge 5 commits into
Triad-Sector:mainfrom
mnva0:port/dv/medicalclothingoverhaul

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@mnva0

@mnva0 mnva0 commented Aug 31, 2026

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About the PR

This PR ports the following PRs and distributes them into some loadouts:

Something I want to bring up is the Cybersun labcoat. Not a good fit; remnant of stationside gameplay. Unsure what to do about it

Why / Balance

Hooray for more fashion; expansions for kind of bare Medical loadouts. Loadout size will take a big hit from this but that'll all go away by the time someone implements grouping

Media

image image image

Requirements

  • I have read the guidelines and documentation relevant to this PR.
  • I have added media to this PR or it does not require an ingame showcase.
  • I can confirm this PR contains either no AI-generated content, or AI-generated content that meets our guidelines.

How to test

  1. Look at the Medidrobe and Chemdrobe. Their inventories contain additional clothes
  2. The new labcoats can be unzipped like normal
  3. Look at contractor outer clothing, head, and jumpsuits. There are no bugged missing entries
  4. Look at the Director of Care and Emergency Responder loadouts. They have the new clothes
  5. Select the new paramedic beret in loadout. This will not cause an inconsistently reproducible database concurrency exception crash

Changelog
🆑 Minerva

  • add: The "Medical Clothing Overhaul" by Stxcking has been ported from DeltaV. A variety of extra medical clothes and labcoats are now accessible in the generic and Emergency Responder loadouts, with some additional ones for the Director of Care.
  • tweak: The sprites for medical winter clothing and hospital gowns have been resprited or recolored, again from DeltaV by Stxcking. If you dislike the new sprites for any reason, please notify me.

Stxcking and others added 4 commits August 31, 2026 04:15
* All the sprites!

Replaced two winter coat + boots & hospital gown. Added all the sprites and copyright! (Surely I didn't miss anything)

* the entity + fill yaml part

realize I replaced the hospital gown instead of making a new .rsi under _DV but we ball (?)

* loadouts files + tweaks/fixes

I shouldn't do PRs half asleep. Fixed a bunch of pathing and sprites not showing up correctly.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* yaml linter

whoops changed department -> role time requirement

* Revert "yaml linter"

This reverts commit e9df54797e29b6a2666fd20317f833764be5abb3.

* fix chemist time requirements + more tweaks

gave psychologist more jumpsuits and shuffle the order of things around

* chemist again

ugh

* tweaked colors, not updating the image though

I agree with rebe in the discussion thread, the light blue does seem too light and flat

* requested changes + missing hood sprites

I forgot you can toggle the winter coat for a hood so I resprited that

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Assorted typo fixes 1

* Whoops forgot this one

* Requested changes

* Fix a comment

Signed-off-by: Radezolid <snappednexus@gmail.com>

---------

Signed-off-by: Radezolid <snappednexus@gmail.com>
Co-authored-by: Radezolid <snappednexus@gmail.com>
@github-actions

github-actions Bot commented Aug 31, 2026

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RSI Diff Bot; head commit 5d1db38 merging into b7ccfc1
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_DV/Clothing/Shoes/Boots/winterbootscmo.rsi

State Old New Status
equipped-FEET Modified
icon Modified
inhand-left Modified
inhand-right Modified

Resources/Textures/_DV/Clothing/Head/Hats/beret_medical.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Head/Hats/beret_paramedic.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Head/Hats/beret_senior_chemist.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Head/Hoods/Coat/hoodcmo.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_DV/Clothing/Head/Hoods/Coat/hoodmed.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_DV/Clothing/Neck/Cloaks/cmo_over_shoulder.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Neck/Cloaks/cmo_shawl.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/chemistry_long_lab.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/chemistry_senior_lab.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/cmo_long_lab.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/cybersun_lab.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/long_lab.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/medical_lab.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/medical_long_lab.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Coats/paramedic.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon-open Added
icon Added
inhand-left Added
inhand-right Added
open-equipped-OUTERCLOTHING Added
open-inhand-left Added
open-inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/Misc/hospitalgown.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/WinterCoats/cmo.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/OuterClothing/WinterCoats/medical.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Shoes/Boots/winterbootsmed.rsi

State Old New Status
equipped-FEET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/chemistry_senior.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/cmo.rsi

State Old New Status
equipped-INNERCLOTHING-monkey Added
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/cmo_formal.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/cmo_vest.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/medical_apron.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/medical_offset.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/medical_vest.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/paramedic_jumper.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/chemistry_senior.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/cmo_formal.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/cmo_summer.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/cmo_vest.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/medical_apron.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/medical_offset.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/medical_vest.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/paramedic_jumper.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Edit: diff updated after 5d1db38

@rebaserHEAD

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@Wuffindy I personally love this but what's your take on the sprites?

@Wuffindy

Wuffindy commented Sep 5, 2026

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@Wuffindy I personally love this but what's your take on the sprites?

Honestly really love the sprites they've done over there, while lacking for specific species, which is understandable since that's something we have to fix/make ourselves

i haven't the time to check these in dev for other species though, whether they get displaced properly or not

style and theme wise, looks similar enough so all good

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4 participants