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Reuse local iOS builds and cancel superseded PR checks (#7)
splatkit-ios
#28:
Commit
9532e2d
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2m 19s
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2m 19s
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Reuse local iOS builds and cancel superseded PR checks (#7)
splatkit-engine
#28:
Commit
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Reuse local iOS builds and cancel superseded PR checks (#7)
splat-core
#28:
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Release Android and iOS as 0.1.0-beta.1
splat-core
#27:
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8m 2s
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Release Android and iOS as 0.1.0-beta.1
splatkit-engine
#27:
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1m 23s
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Release Android and iOS as 0.1.0-beta.1
splatkit-ios
#27:
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2m 16s
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Own each Vulkan shader module for the pipeline build that uses it
splatkit-ios
#26:
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Own each Vulkan shader module for the pipeline build that uses it
splatkit-engine
#26:
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Own each Vulkan shader module for the pipeline build that uses it
splat-core
#26:
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Ignore clangd's index cache
splat-core
#25:
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8m 31s
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Ignore clangd's index cache
splatkit-engine
#25:
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Ignore clangd's index cache
splatkit-ios
#25:
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2m 30s
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Describe what three splat-core tests guard instead of what used to break
splatkit-engine
#24:
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1m 7s
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1m 7s
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Describe what three splat-core tests guard instead of what used to break
splat-core
#24:
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8m 22s
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Describe what three splat-core tests guard instead of what used to break
splatkit-ios
#24:
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2m 41s
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Split the Metal frame into encode steps committed in dependency order
splatkit-engine
#23:
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Split the Metal frame into encode steps committed in dependency order
splat-core
#23:
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8m 53s
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Split the Metal frame into encode steps committed in dependency order
splatkit-ios
#23:
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Render the offline LOD fixture at a given drawable size and error target
splatkit-ios
#22:
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2m 28s
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2m 28s
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Render the offline LOD fixture at a given drawable size and error target
splat-core
#22:
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8m 13s
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8m 13s
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Render the offline LOD fixture at a given drawable size and error target
splatkit-engine
#22:
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Revert the error-ranked LOD capacity guard on Metal and Vulkan
splat-core
#21:
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7m 50s
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Revert the error-ranked LOD capacity guard on Metal and Vulkan
splatkit-ios
#21:
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2m 58s
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Revert the error-ranked LOD capacity guard on Metal and Vulkan
splatkit-engine
#21:
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1m 15s
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Render the offline LOD fixture from a logged walk pose
splatkit-engine
#20:
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1m 11s
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