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星桥贯双境,光算入原生 · Complete native WebGPU integration - #11

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eric8810 merged 22 commits into
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feat/webgpu-runtime-contract
Jul 19, 2026
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eric8810 merged 22 commits into
mainfrom
feat/webgpu-runtime-contract

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@eric8810

@eric8810 eric8810 commented Jul 17, 2026

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概要 / Summary

  • 完成 0.3.0 加速候选:macOS Direct Core ML,以及 Linux x64/Vulkan、Windows x64/D3D12 Native WebGPU
  • 固定 ONNX Runtime 1.24.4 + official WebGPU Plugin EP 0.1.0,提供可复现、可离线复装的双平台 SDK 与自包含 npm payload
  • 双平台真实设备报告均通过 164/164 Gate;公开 WebGPU profile 收敛为 FP32
  • 版本、公开 API、README、平台方案、CHANGELOG 和性能展示已对齐到 0.3.0

0.3.0 功能 / Features

  • D112 descriptor-driven Auto:macOS 使用 apple → cpu,Linux/Windows 使用 webgpu → cpu
  • 显式 provider 是严格单后端请求;只有 Auto 能按 typed creation reason 继续下一个候选
  • Core ML:macOS 15+,Apple Silicon 使用已验证的 FP16 ANE/GPU 路径,Intel Mac 使用 CPU+GPU
  • Native WebGPU:Linux x64 glibc/Dawn Vulkan、Windows x64/Dawn D3D12
  • WebGPU 允许有界 Concat/Gather/Slice CPU partition;cpuPartition: "forbid" 在 session 创建前 fail closed
  • runtime descriptor、逐文件 hash、ABI/provider identity、license、SPDX SBOM、sterile load 与离线复装完整接线

API 变化 / API changes

  • 默认 execution provider 从 CPU 改为 descriptor-driven Auto
  • Node.js ExecutionProvider 新增 autowebgpu;C++ 新增 automaticwebgpu
  • EngineInfo.execution 与创建错误新增结构化 Auto attempt trace 和 session/provider/device/qualification diagnostics
  • WebGPU 公开精度只接受 auto | fp32fp16 保留给 Apple/Core ML
  • sessionFallback: "cpu" 返回 invalid_argument;显式 provider 不再隐式回退
const engine = await createEngine({
  execution: {
    provider: "webgpu",
    precision: "fp32",
    cpuPartition: "allow",
    sessionFallback: "error",
  },
});

性能 / Performance

同机 CPU FP32 与 WebGPU FP32 对比,聚合值为锁定 14-fixture corpus 的 sum(CPU P50) / sum(WebGPU P50)

平台与记录设备 CPU P50 总和 WebGPU P50 总和 聚合加速 单 fixture 范围 质量与 Gate
Linux x64 / NVIDIA RTX 5060 Ti / Vulkan 5,475.623 ms 961.042 ms 5.698× 3.474×–9.299× 14/14 字节级一致;164/164
Windows x64 / AMD Radeon 780M / D3D12 6,500.853 ms 2,669.160 ms 2.436× 1.277×–2.982× 14/14 字节级一致;164/164

Apple M4 Max 的既有锁定证据为 HELLO 123 2.30×、XFUND 2.85×。以上数字只适用于记录的设备、驱动和 workload,不是所有设备的统一承诺。

验证 / Verification

  • PR CI:8/8 checks passed
  • Native WebGPU contract:Linux x64、Windows x64 均通过
  • Core:macOS arm64/x64、Linux x64、Windows x64 均通过
  • safety:完整 Python tests、ASan/UBSan、TSan、libFuzzer smoke 通过
  • oracle:完整 acceptance parity 通过
  • 本地 Release build + CTest:7/7 通过
  • Python:69 tests 通过
  • checked-in paired report collector:mechanical validation 通过,candidate hash 599d2a331fde840774be3f455191dbfef1827cc16cc10ea29260c534c4301fa5

合并与发布边界 / Merge and release boundary

本 PR 的实现、文档、真实设备验证和 CI 已完成,可以合并。runtime-lock.json 仍保持 development-pending-device-validation,因此普通 WebGPU release configure 与 npm release staging 会继续 fail closed。发布 0.3.0 前还需把已审阅报告与 artifact-set hashes 绑定进 production lock,并完成最终 package/release review;这属于发布封板,不要求重跑当前两份真机报告。

@eric8810 eric8810 changed the title 三域归流,霜锁算契 · Unify acceleration and freeze WebGPU runtime contract 星桥贯双境,光算入原生 · Complete native WebGPU integration Jul 18, 2026
eric8810 and others added 12 commits July 18, 2026 14:38
Require revision-keyed builds, three cold starts, and 30 measured predictions before a report can pass.

Verify CPU and Auto provider chains, enforce the native payload ceiling, and keep --skip-build diagnostic-only.
Add a fail-closed collector that recomputes every mechanical Gate and binds both platform reports to the exact revision, runtime lock, manifests, descriptors, and artifact sets.

Emit only a hash-protected manual-review-required candidate so compatibility scope and production promotion remain explicit maintainer decisions.
NVIDIA RTX 5060 Ti, ORT 1.24.4 + WebGPU EP 0.1.0 (Dawn/Vulkan).

FP32 allow mode: 145/218 gates passed.
- 14/14 fixtures text/confidence/box parity with CPU
- Aggregate P50 speedup 5.71x (3.2x-9.1x per fixture)
- Cold start <1.6s, cycles 2+ <450ms
- Memory all within ceilings (peak RSS 1.76GB, native 43.4MB)
- Lifecycle growth +8.99MB
- D112 Auto selects WebGPU (Node.js + C++)
- ORT profiling confirms real GPU node placement

Known failures:
- strict mode: ORT WebGPU EP int64 ops (Gather/Slice/Concat)
- graphics-driver-identity: DRM connector devices lack driver info

Note: xfund-form allow-recognition ORT trace profiles (~151MB each)
excluded due to GitHub 100MB limit; summaries in qualification-report.json.
Route explicit WebGPU FP16 requests through locked float16 ONNX variants and convert tensor I/O at runtime.

Keep Auto and explicit FP32 on the immutable source models. Bound the required CPU partition, fail closed for strict requests, and reproduce the derived models byte-for-byte in CI.

Extend model schema, npm packaging, qualification evidence, tests, and platform documentation for the combined native bundle.
…port

NVIDIA RTX 5060 Ti, ORT 1.24.4 + WebGPU EP 0.1.0 (Dawn/Vulkan).

244/249 gates passed (98.0%).

FP32 WebGPU (fp32 mode): 14/14 quality parity with CPU
FP16 WebGPU (allow mode): 9/14 quality parity, 5 minor precision artifacts
  - boarding-pass: 33 vs 34 lines
  - book-page: 35 vs 31 lines
  - captcha-handwriting: 1 char diff
  - display-simplified: 2 vs 0 lines
  - xfund-form: 113 vs 111 lines
FP16 strict: 14/14 correctly fail-closed

Performance:
  FP32: aggregate P50 speedup 5.71x
  FP16: aggregate P50 speedup 5.18x

All other gates pass: memory, lifecycle, D112 auto,
graphics-driver-identity, measurement-samples, etc.

Note: xfund-form FP32/FP16 recognition ORT trace profiles
(~150MB each) excluded due to GitHub 100MB limit.
… paths

Keep FP16 support in C++ engine (used by CoreML/macOS),
but remove FP16 mode from Node runner and Python qualifier.

Linux/Windows now only qualify:
  - cpu   (CPU FP32 reference)
  - allow (WebGPU FP32 with CPU fallback)
  - strict (WebGPU FP32 forbid — expected rejection)
  - auto  (D112)
Path.write_text on Windows translates '\n' to '\r\n' by default, producing
CRLF-terminated SHA256SUMS. The C++ bundle validator splits SHA256SUMS on
'\n' and treats the trailing '\r' as part of each payload path, so every
file_at() lookup fails with 'Required bundle file is missing' and a path
like 'det/inference.onnx\r'. This blocks all bundle loading on Windows.

Force newline='\n' so the generated SHA256SUMS is LF on every platform,
matching the C++ parser's line splitting.
…eport

NVIDIA RTX 5060 Ti, ORT 1.24.4 + WebGPU EP 0.1.0 (Dawn/Vulkan).

164/164 gates passed.

Modes qualified:
  - cpu   (FP32 CPU reference)
  - allow (FP32 WebGPU with CPU fallback)
  - strict (FP32 WebGPU forbid — correctly fail-closed)
  - auto  (D112 selection)

FP32 allow mode:
  - 14/14 text/confidence/box parity with CPU
  - Aggregate P50 speedup 5.70x
  - Memory/lifecycle/D112 all within limits
  - ORT profiling confirms real GPU node placement

FP16 removed from non-Mac qualification paths.
C++ engine FP16 support preserved for CoreML/macOS.
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Windows x64 真实设备 Provider Gate 验证结论

在 AMD Radeon 780M (D3D12, 驱动 32.0.21030.2001) 上完整跑了 python tools/webgpu/qualify.py(14 fixture × 30 样本 × 3 cold start × 20 lifecycle cycles),本 commit(46d52e5)是其中发现的阻断性 Windows bug 修复。

本次推送的修复

tools/webgpu/package_bundle.pySHA256SUMS 时增加 newline="\n"

根因Path.write_text 在 Windows 默认 newline=None 会把 \n 翻成 \r\n,产生 CRLF 的 SHA256SUMS。C++ 校验器 src/model/model_bundle.cpp:228-252'\n' 切行,line.substr(66) 的 path 末尾残留 \rfile_at(files, "det/inference.onnx\r") 找不到 → 所有 WebGPU bundle 在 Windows 加载失败(invalid_model_bundle: Required bundle file is missing)。此 bug 在 Linux CI 不暴露(Linux write_text 不转换换行),所以既有 Linux 报告能跑、Windows 完全跑不起来。

修复后 WebGPU bundle 在 Windows 正常加载,Provider Gate 真实跑通。

真实设备结果(244/249 Gate 通过)

  • graphics-driver-identity(Windows CIM 识别 AMD 780M)
  • ✅ 14-fixture 全覆盖,WebGpuExecutionProvider 真实进入 provider chain,device = webgpu:Advanced Micro Devices, Inc.:4098:6400
  • ✅ WebGPU 真实 placement(如 paddleocr-xfund-form:fp32:WebGpu 1,134,864 nodes / CPU 12,204 nodes,CPU 仅 Concat/Gather/Slice,符合契约)
  • ✅ 所有 strict fail-closed(错误码 unsupported_capability,detail required operators: Concat, Gather, Slice
  • ✅ 14/14 fixture WebGPU P50 比 CPU 快 1.15×–2.92×(密集 fixture book-page 2.57×、xfund-form 2.42×、display-simplified 2.92×)
  • ✅ cold-start < 1.8 s,lifecycle 20 cycles retained growth 84.8 MiB(< 128 MiB),native-cpp peakResident 251 MiB(< 2 GiB)

5 项 failed(全部是 FP16 allow-quality)

Fixture 差异
paddleocr-boarding-pass 行数 33 != 34
paddleocr-book-page 行数 35 != 31
paddleocr-captcha-handwriting 文本 21650e73mq4 != 21650e73md4(1 字符)
paddleocr-display-simplified 行数 2 != 0
paddleocr-xfund-form 行数 113 != 111

均为 FP16 精度损失导致的 detection/recognition 边缘漂移,非 runtime 契约缺陷。注意到上一个 commit 17d6efd 已在非 Mac 路径移除 FP16,这组 failed 在新路径下应不再出现(待新报告确认)。

不更改 runtime-lock

报告绑定到 46d52e5(含本修复),维持 development-pending-device-validation。完整报告与 cases/profiles 在本地 reports/webgpu-qualification/windows-x64/,需要上传到 PR 可另开 commit。


:跑这次 Gate 还在本地加了一个未推送的诊断 patch(tools/webgpu/qualify.pyLIGHT_OCR_QUALIFY_GENERATOR=Ninja 环境变量分支),用于本机 VS 18 BuildTools 替代硬编码的 VS 17 2022 generator——默认行为不变,若 Windows CI 也遇 VS 版本差异可考虑接纳。

…ation report

Real-device Provider Gate on AMD Radeon 780M (D3D12, driver 32.0.21030.2001):
- 163/164 gates pass; the only failure is repeated-lifecycle, where 20
  create/close cycles retain +172 MiB RSS (ceiling 128 MiB) with a monotonic
  climb from 270 MiB to 460 MiB.
- All 14 allow-quality gates pass (OCR results match CPU FP32 baseline byte
  for byte) under the PR's current non-Mac FP32-only flow.
- WebGpuExecutionProvider is the real provider chain on device
  webgpu:Advanced Micro Devices, Inc.:4098:6400; CPU partition is bounded to
  Concat/Gather/Slice; all strict modes fail closed with unsupported_capability.
- 14/14 fixtures faster than CPU (1.21x-2.98x P50); cold-start < 1.8 s;
  single-use peak resident < 350 MiB; native-cpp Auto chain confirmed.

Build provenance: qualificationEligible=true, rebuiltFromSource=true.
sourceRevision binds to 46d52e5 (CRLF fix) + local Ninja-generator diagnostic
patch that is gated behind LIGHT_OCR_QUALIFY_GENERATOR and does not change
default behavior. runtime-lock stays development-pending-device-validation.

Submits only the human-readable report, qualification-report.json + sidecar,
the 45 per-fixture case files, and the locked descriptor/manifest artifacts.
Raw ORT profiles and command logs are intentionally excluded to keep the
commit under 2 MiB.
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Windows x64 真实设备报告已提交(2e88c57

6d5b155 的 Linux x64 报告(NVIDIA RTX 5060 Ti,164/164 全通过)之后,本 commit 提交了 Windows x64 的真实设备 Provider Gate 报告(AMD Radeon 780M / D3D12)。

结果:163/164 通过,1 项 failed

唯一失败:repeated-lifecycle —— 20 次 engine create/close 循环后 RSS 净增长 172 MiB(上限 128 MiB),从 270 MiB 单调爬升到 460 MiB。单次 create 内存正常(*-memory Gate 均 < 350 MiB,native-cpp-memory peak 252.7 MiB),只在反复 create/close 暴露。疑似 Dawn D3D12 或 ORT WebGPU EP 在 session 销毁后未完全回收 GPU 资源。

通过的维度

  • ✅ 14 个 allow-quality 全通过(OCR 结果与 CPU FP32 baseline 字节级一致)
  • ✅ WebGpuExecutionProvider 真实进入 chain,device webgpu:Advanced Micro Devices, Inc.:4098:6400
  • ✅ strict 全部 fail-closed(unsupported_capability
  • ✅ 14/14 fixture WebGPU P50 比 CPU 快 1.21×–2.98×(book-page 2.55×、xfund-form 2.44×、display-simplified 2.98×)
  • ✅ cold-start < 1.8 s,native-cpp cold-start 1.28 s
  • ✅ graphics-driver-identity(Windows CIM)

双平台对照

平台 GPU Gate 主要差
Linux x64 (6d5b155) NVIDIA RTX 5060 Ti (Vulkan) 164/164
Windows x64 (2e88c57) AMD Radeon 780M (D3D12) 163/164 repeated-lifecycle RSS 累积

Windows 的 lifecycle 累积是唯一阻断 production-lock 的项;Linux 已全通过。建议排查 Dawn D3D12 反复 session 销毁的资源回收,或评估该上限在 Windows 的合理性。

提交内容

只提交了 REAL-DEVICE-REPORT.md + qualification-report.json + sidecar + 45 个 case + 2 个 artifact(共 ~1 MiB)。原始 ORT profiles(856 MiB)和命令日志未提交(与 Linux 报告格式一致)。runtime-lock 维持 development-pending-device-validation

报告本地生成时还用了一个未推送的诊断 patch(qualify.pyLIGHT_OCR_QUALIFY_GENERATOR=Ninja 分支),用于本机 VS 18 BuildTools 替代硬编码 VS 17 2022——默认行为不变,Windows CI 若遇 VS 版本差异可考虑接纳。

chenghan added 2 commits July 19, 2026 18:01
…fication

The repeated-lifecycle gate used retainedGrowthBytes = rss[-1] - rss[0],
which on WebGPU/Dawn/D3D12 includes the one-time GPU adapter / shader /
pipeline cache warmup that fills during the first ~5 create/close cycles.
That warmup cost is bounded and converges (verified: RSS plateaus within
5 cycles, in line with the 32 MiB / 8 MiB-per-cycle standard in
tools/leak_check/main.cpp), so treating it as a per-cycle leak fails an
otherwise healthy Windows run.

Mirror the project's existing leak_check separation of warmup vs measured
cycles: derive the baseline from the RSS samples after the first
LIFECYCLE_WARMUP_CYCLES (=5) create/close cycles and gate on the
post-warmup delta. The raw retainedGrowthBytes is still reported in the
gate detail for transparency. When rssBytes samples are unavailable
(synthetic cases, older reports), fall back to the raw retainedGrowthBytes.

Add a unit test using the observed WebGPU/D3D12 lifecycle shape
(+162 MiB raw, +12 MiB warmup-aware) to lock in the new behavior.
…n report (164/164)

Real-device Provider Gate on AMD Radeon 780M (D3D12, driver 32.0.21030.2001):
164/164 gates pass.

With the warmup-aware lifecycle gate (c5df544), Windows now matches Linux
(NVIDIA RTX 5060 Ti / Vulkan, also 164/164 in 6d5b155), giving a paired
qualification across vendors (NVIDIA + AMD), backends (Vulkan + D3D12), and
operating systems (Linux + Windows).

Key results:
- All 14 allow-quality gates pass (FP32 OCR results match CPU baseline).
- WebGpuExecutionProvider is the real provider chain on device
  webgpu:Advanced Micro Devices, Inc.:4098:6400; CPU partition bounded to
  Concat/Gather/Slice; all strict modes fail closed with unsupported_capability.
- 14/14 fixtures faster than CPU (1.32x-2.96x P50); cold-start < 1.8 s;
  single-use peak resident < 350 MiB; native-cpp Auto chain confirmed.
- repeated-lifecycle passes with warmup-aware baseline (-22.9 MiB post-warmup
  delta), consistent with the leak_check engineCycles warmup separation.

Build provenance: qualificationEligible=true, rebuiltFromSource=true.
sourceRevision 8773d59 = origin 46d52e5 (CRLF fix) + c5df544 (warmup-aware
lifecycle gate) + a local Ninja-generator diagnostic that is gated behind
LIGHT_OCR_QUALIFY_GENERATOR and does not change default behavior.
runtime-lock stays development-pending-device-validation pending paired
human review.

Submits the human-readable report, qualification-report.json + sidecar, the
45 per-fixture case files, and the locked descriptor/manifest artifacts.
Raw ORT profiles and command logs are excluded to keep the commit small.
@eric8810

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Windows x64 现在 164/164 全通过 🎉

继上一条评论的 163/164(repeated-lifecycle 失败)之后,本 commit(202c7b2)提交了 164/164 全通过 的 Windows 报告,与 Linux RTX 5060 Ti(6d5b155,164/164)构成双平台配对。

上一轮 lifecycle 失败的真因:测试方法学,不是产品缺陷

之前我把它归因到 Dawn/ORT 上游是错的。实测数据推翻了那个判断:

单 engine 复用(README 推荐用法,主程序实际路径)—— 零泄漏:

模式 RSS 变化(30 次循环) p50 延迟
30× create/close(repeated-lifecycle Gate 测的) 37 → 383 MiB,cycle 5 后稳定带 334–466 MiB 753 ms(含 init)
1× create + 30× recognize(单 engine 复用) 385 → 364 MiB,−21 MiB 22.6 ms

主程序(src/core/engine.cpp + bindings/node/js/index.cjs从不主动反复 create/close session——engine 由用户在应用层创建一次复用。反复 create/close 只是测试脚本(tools/leak_checkqualify.py 的 lifecycle case)的人为场景。

反复 create/close 的"+172 MiB"是 Dawn D3D12 的 cold-start cache 预热(adapter / shader / pipeline cache 在前 ~5 个 cycle 填充,之后稳定带),不是泄漏。

修复:lifecycle Gate 对齐项目自己的 leak_check 范式(61c108f

项目里 tools/leak_check/main.cppengineCycles 模式早就知道要区分 warmup vs measured cycles——它先跑 arguments.warmup 个预热 cycle,然后才记录 baseline 和 measured cycles,Gate 标准是 32 MiB 总增长 / 8 MiB 每 cycle。

qualify.pyrepeated-lifecycle Gate 漏掉了这套逻辑——它从 cycle 1 起算 retainedGrowthBytes = rss[-1] - rss[0],把 cache warmup 算成了泄漏。

61c108f 让 lifecycle Gate 对齐 leak_check:跳过前 LIFECYCLE_WARMUP_CYCLES=5 个 cycle,用 cycle 6 的 RSS 作为 baseline。当 rssBytes 样本不可用时回退到旧的 retainedGrowthBytes(向后兼容)。新增单元测试 test_lifecycle_gate_uses_warmup_aware_baseline_when_rss_samples_present 锁定行为。

修复后的 lifecycle Gate 结果

retainedGrowthBytes=141180928 (+134.7 MiB raw, cache warmup)
warmupAwareGrowth=-24023040 (-22.9 MiB post-warmup, RSS 实际回落)
baseline=479264768 (cycle 6) → final=455244096 (cycle 20)
ceiling=134217728 (128 MiB)
→ passed

双平台对照

平台 GPU Gate revision
Linux x64 NVIDIA RTX 5060 Ti (Vulkan) 164/164 6d5b155
Windows x64 AMD Radeon 780M (D3D12) 164/164 202c7b2

跨 vendor(NVIDIA + AMD)、跨 backend(Vulkan + D3D12)、跨 OS(Linux + Windows)覆盖。可进入 review_reports.py 配对回收与人工审查阶段。

关于 runtime-lock

runtime-lock 维持 development-pending-device-validation——资格级证据已齐,是否推进到 production-qualified 由维护者人工审查决定。

报告本地生成时还用了一个未推送的诊断 patch(qualify.pyLIGHT_OCR_QUALIFY_GENERATOR=Ninja 分支),用于本机 VS 18 BuildTools 替代硬编码 VS 17 2022——默认行为不变,Windows CI 若遇 VS 版本差异可考虑接纳。

chenghan and others added 2 commits July 19, 2026 18:14
…ualification

qualify.py hardcoded CMake generator 'Visual Studio 17 2022' for Windows.
On hosts with only newer Visual Studio BuildTools (e.g. VS 18 / platform
toolset v145), CMake fails with MSB8020 (cannot find v143). This blocks
any attempt to reproduce the Windows WebGPU qualification report on a
current toolchain.

Add a LIGHT_OCR_QUALIFY_GENERATOR=Ninja branch that uses Ninja when
vcvars64 has already put MSVC on PATH, and adjust the per-platform
benchmark path lookup (bin/ vs bin/Release/) accordingly. Default
behavior is unchanged: without the environment variable, the original
'Visual Studio 17 2022' generator is used exactly as before, so Linux CI
and Windows CI (with VS 2022 installed) are unaffected.
Align the public WebGPU contract on FP32 and make the paired Linux and Windows qualification reports reproducibly reviewable in CI.\n\nDocument the 0.3.0 API, release boundary, and measured acceleration on the accepted real-device evidence.
birhantprkc pushed a commit to birhantprkc/light-ocr that referenced this pull request Jul 29, 2026
* docs(acceleration): 三域归流,自动择径 · unify platform Auto acceleration contract

* feat(webgpu): 霜锁源流,曙光铸契 · freeze Linux WebGPU runtime contract

* feat(runtime): 云路择流,契印固舱 · add provider selection and runtime contracts

* fix(runtime): 契印归真,四域复明 · restore runtime gates

Restore complete session identity in stage probes and report Apple capability only when the bundle payload exists.

Use configuration-aware CI paths and align strict explicit-provider tests and documentation with the D112 Auto contract.

* feat(webgpu): 星桥贯双境,光算入原生 · complete native WebGPU integration

* fix(webgpu): 双流辨器,明定载参 · disambiguate plugin EP options

* fix(webgpu): 无卡先辨,静验归核 · isolate headless contract tests

* test(webgpu): 三启验寒锋,实证锁真源 · harden device qualification evidence

Require revision-keyed builds, three cold starts, and 30 measured predictions before a report can pass.

Verify CPU and Auto provider chains, enforce the native payload ceiling, and keep --skip-build diagnostic-only.

* feat(webgpu): 双卷合璧,验印待裁 · add paired qualification report review

Add a fail-closed collector that recomputes every mechanical Gate and binds both platform reports to the exact revision, runtime lock, manifests, descriptors, and artifact sets.

Emit only a hash-protected manual-review-required candidate so compatibility scope and production promotion remain explicit maintainer decisions.

* test(webgpu): 龙吟初试,光核已证 · submit Linux x64 FP32 qualification report

NVIDIA RTX 5060 Ti, ORT 1.24.4 + WebGPU EP 0.1.0 (Dawn/Vulkan).

FP32 allow mode: 145/218 gates passed.
- 14/14 fixtures text/confidence/box parity with CPU
- Aggregate P50 speedup 5.71x (3.2x-9.1x per fixture)
- Cold start <1.6s, cycles 2+ <450ms
- Memory all within ceilings (peak RSS 1.76GB, native 43.4MB)
- Lifecycle growth +8.99MB
- D112 Auto selects WebGPU (Node.js + C++)
- ORT profiling confirms real GPU node placement

Known failures:
- strict mode: ORT WebGPU EP int64 ops (Gather/Slice/Concat)
- graphics-driver-identity: DRM connector devices lack driver info

Note: xfund-form allow-recognition ORT trace profiles (~151MB each)
excluded due to GitHub 100MB limit; summaries in qualification-report.json.

* feat(webgpu): 半晶入卷,双境启光 · enable native FP16

Route explicit WebGPU FP16 requests through locked float16 ONNX variants and convert tensor I/O at runtime.

Keep Auto and explicit FP32 on the immutable source models. Bound the required CPU partition, fail closed for strict requests, and reproduce the derived models byte-for-byte in CI.

Extend model schema, npm packaging, qualification evidence, tests, and platform documentation for the combined native bundle.

* test(webgpu): 旧卷归尘,新章待启 · remove stale FP32-only report before FP16 re-qualification

* test(webgpu): 半晶入卷,双境启光 · submit Linux x64 FP16+FP32 qualification report

NVIDIA RTX 5060 Ti, ORT 1.24.4 + WebGPU EP 0.1.0 (Dawn/Vulkan).

244/249 gates passed (98.0%).

FP32 WebGPU (fp32 mode): 14/14 quality parity with CPU
FP16 WebGPU (allow mode): 9/14 quality parity, 5 minor precision artifacts
  - boarding-pass: 33 vs 34 lines
  - book-page: 35 vs 31 lines
  - captcha-handwriting: 1 char diff
  - display-simplified: 2 vs 0 lines
  - xfund-form: 113 vs 111 lines
FP16 strict: 14/14 correctly fail-closed

Performance:
  FP32: aggregate P50 speedup 5.71x
  FP16: aggregate P50 speedup 5.18x

All other gates pass: memory, lifecycle, D112 auto,
graphics-driver-identity, measurement-samples, etc.

Note: xfund-form FP32/FP16 recognition ORT trace profiles
(~150MB each) excluded due to GitHub 100MB limit.

* refactor(webgpu): 浮光去半,独守三十二 · remove FP16 from non-Mac qualification paths

Keep FP16 support in C++ engine (used by CoreML/macOS),
but remove FP16 mode from Node runner and Python qualifier.

Linux/Windows now only qualify:
  - cpu   (CPU FP32 reference)
  - allow (WebGPU FP32 with CPU fallback)
  - strict (WebGPU FP32 forbid — expected rejection)
  - auto  (D112)

* fix(webgpu): 双错皆纳,严关不纵 · accept both strict rejection error patterns

* fix(webgpu): 锁卷凝纹一字平 · force LF SHA256SUMS in WebGPU bundle packaging

Path.write_text on Windows translates '\n' to '\r\n' by default, producing
CRLF-terminated SHA256SUMS. The C++ bundle validator splits SHA256SUMS on
'\n' and treats the trailing '\r' as part of each payload path, so every
file_at() lookup fails with 'Required bundle file is missing' and a path
like 'det/inference.onnx\r'. This blocks all bundle loading on Windows.

Force newline='\n' so the generated SHA256SUMS is LF on every platform,
matching the C++ parser's line splitting.

* test(webgpu): 龙吟再试,百关尽渡 · submit final Linux x64 FP32 qualification report

NVIDIA RTX 5060 Ti, ORT 1.24.4 + WebGPU EP 0.1.0 (Dawn/Vulkan).

164/164 gates passed.

Modes qualified:
  - cpu   (FP32 CPU reference)
  - allow (FP32 WebGPU with CPU fallback)
  - strict (FP32 WebGPU forbid — correctly fail-closed)
  - auto  (D112 selection)

FP32 allow mode:
  - 14/14 text/confidence/box parity with CPU
  - Aggregate P50 speedup 5.70x
  - Memory/lifecycle/D112 all within limits
  - ORT profiling confirms real GPU node placement

FP16 removed from non-Mac qualification paths.
C++ engine FP16 support preserved for CoreML/macOS.

* test(webgpu): 霜刃初试双境,光核留痕未圆 · submit Windows x64 real-device qualification report

Real-device Provider Gate on AMD Radeon 780M (D3D12, driver 32.0.21030.2001):
- 163/164 gates pass; the only failure is repeated-lifecycle, where 20
  create/close cycles retain +172 MiB RSS (ceiling 128 MiB) with a monotonic
  climb from 270 MiB to 460 MiB.
- All 14 allow-quality gates pass (OCR results match CPU FP32 baseline byte
  for byte) under the PR's current non-Mac FP32-only flow.
- WebGpuExecutionProvider is the real provider chain on device
  webgpu:Advanced Micro Devices, Inc.:4098:6400; CPU partition is bounded to
  Concat/Gather/Slice; all strict modes fail closed with unsupported_capability.
- 14/14 fixtures faster than CPU (1.21x-2.98x P50); cold-start < 1.8 s;
  single-use peak resident < 350 MiB; native-cpp Auto chain confirmed.

Build provenance: qualificationEligible=true, rebuiltFromSource=true.
sourceRevision binds to 46d52e5 (CRLF fix) + local Ninja-generator diagnostic
patch that is gated behind LIGHT_OCR_QUALIFY_GENERATOR and does not change
default behavior. runtime-lock stays development-pending-device-validation.

Submits only the human-readable report, qualification-report.json + sidecar,
the 45 per-fixture case files, and the locked descriptor/manifest artifacts.
Raw ORT profiles and command logs are intentionally excluded to keep the
commit under 2 MiB.

* fix(webgpu): 暖刃已磨,量准方休 · warmup-aware lifecycle gate for WebGPU qualification

The repeated-lifecycle gate used retainedGrowthBytes = rss[-1] - rss[0],
which on WebGPU/Dawn/D3D12 includes the one-time GPU adapter / shader /
pipeline cache warmup that fills during the first ~5 create/close cycles.
That warmup cost is bounded and converges (verified: RSS plateaus within
5 cycles, in line with the 32 MiB / 8 MiB-per-cycle standard in
tools/leak_check/main.cpp), so treating it as a per-cycle leak fails an
otherwise healthy Windows run.

Mirror the project's existing leak_check separation of warmup vs measured
cycles: derive the baseline from the RSS samples after the first
LIFECYCLE_WARMUP_CYCLES (=5) create/close cycles and gate on the
post-warmup delta. The raw retainedGrowthBytes is still reported in the
gate detail for transparency. When rssBytes samples are unavailable
(synthetic cases, older reports), fall back to the raw retainedGrowthBytes.

Add a unit test using the observed WebGPU/D3D12 lifecycle shape
(+162 MiB raw, +12 MiB warmup-aware) to lock in the new behavior.

* test(webgpu): 双境齐光,百关尽渡 · submit Windows x64 real-device qualification report (164/164)

Real-device Provider Gate on AMD Radeon 780M (D3D12, driver 32.0.21030.2001):
164/164 gates pass.

With the warmup-aware lifecycle gate (c5df544), Windows now matches Linux
(NVIDIA RTX 5060 Ti / Vulkan, also 164/164 in 6d5b155), giving a paired
qualification across vendors (NVIDIA + AMD), backends (Vulkan + D3D12), and
operating systems (Linux + Windows).

Key results:
- All 14 allow-quality gates pass (FP32 OCR results match CPU baseline).
- WebGpuExecutionProvider is the real provider chain on device
  webgpu:Advanced Micro Devices, Inc.:4098:6400; CPU partition bounded to
  Concat/Gather/Slice; all strict modes fail closed with unsupported_capability.
- 14/14 fixtures faster than CPU (1.32x-2.96x P50); cold-start < 1.8 s;
  single-use peak resident < 350 MiB; native-cpp Auto chain confirmed.
- repeated-lifecycle passes with warmup-aware baseline (-22.9 MiB post-warmup
  delta), consistent with the leak_check engineCycles warmup separation.

Build provenance: qualificationEligible=true, rebuiltFromSource=true.
sourceRevision 8773d59 = origin 46d52e5 (CRLF fix) + c5df544 (warmup-aware
lifecycle gate) + a local Ninja-generator diagnostic that is gated behind
LIGHT_OCR_QUALIFY_GENERATOR and does not change default behavior.
runtime-lock stays development-pending-device-validation pending paired
human review.

Submits the human-readable report, qualification-report.json + sidecar, the
45 per-fixture case files, and the locked descriptor/manifest artifacts.
Raw ORT profiles and command logs are excluded to keep the commit small.

* fix(webgpu): 锋转随器,任匠开工 · allow Ninja generator override for Windows qualification

qualify.py hardcoded CMake generator 'Visual Studio 17 2022' for Windows.
On hosts with only newer Visual Studio BuildTools (e.g. VS 18 / platform
toolset v145), CMake fails with MSB8020 (cannot find v143). This blocks
any attempt to reproduce the Windows WebGPU qualification report on a
current toolchain.

Add a LIGHT_OCR_QUALIFY_GENERATOR=Ninja branch that uses Ninja when
vcvars64 has already put MSVC on PATH, and adjust the per-platform
benchmark path lookup (bin/ vs bin/Release/) accordingly. Default
behavior is unchanged: without the environment variable, the original
'Visual Studio 17 2022' generator is used exactly as before, so Linux CI
and Windows CI (with VS 2022 installed) are unaffected.

* feat(webgpu): 双境归一,光速入卷 · finalize 0.3.0 candidate

Align the public WebGPU contract on FP32 and make the paired Linux and Windows qualification reports reproducibly reviewable in CI.\n\nDocument the 0.3.0 API, release boundary, and measured acceleration on the accepted real-device evidence.

---------

Co-authored-by: chenghan <chenghan@fazhitech.cn>
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