A mod for Cities Skylines 2, that allows more granular control over extractor areas, including disabling extractor building spawns and work vehicles on a per-industry level.
This mod controls two aspects of the game:
- The spawning of extractor sub buildings, which can be controlled by setting a spawn rate for each industry type. Setting the rate to
0.0disables spawning new sub-buildings. - The spawning of extractor work vehicles on a per-industry level.
This way, the mod can be used by detailers to customize their specialized industry, of which it currently supports farming, forestry, ore, oil and fishing. In contrast to the usual way of preventing extractor buildings to spawn (i.e., creating snake-like mazes of narrow extractor areas), this mod is more convenient to use and also allows to disable some ugly extractor vehicles. Besides this, a more practical benefit is that using this mod does not influence production rates, which depend on the extractor area size.
For more info on how to setup and uninstall the mod, please refer to the mod page on Paradox Mods. If you encounter any issues or bugs related to this mod, please file a bug report!
If you want to contribute, feel free to open a PR! I would be grateful for any contribution, especially regarding a thumbnail or support for localization.
Everything in this repository is licensed under MIT license terms.