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Merge pull request #42 from csheldrick/agent/rerun-noet-init-2026-07-25
CI
#54:
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Rerun Noet init with current operating contract
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#53:
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agent/rerun-noet-init-2026-07-25
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Add one-shot Noet init reconciler
Rerun Noet init once
#1:
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Merge pull request #41 from csheldrick/codex/fix-sandbox-empire-id-co…
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Fix sandbox empire ID collisions
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codex/fix-sandbox-empire-id-collision
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Fix sandbox empire ID collisions
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#50:
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codex/fix-sandbox-empire-id-collision
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Merge pull request #40 from csheldrick/claude/galimulator-ng-improvem…
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fix(sim): gcEvents drops events still referenced by modifiers/factions/subjects
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claude/galimulator-ng-improvement-g759h0
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fix(sim): gcEvents was dropping events still referenced by modifiers/…
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claude/galimulator-ng-improvement-g759h0
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Merge pull request #39 from csheldrick/claude/galimulator-noet-workfl…
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fix(sim): transfer subject/vassal bonds during empire merges
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claude/galimulator-noet-workflow-ngfamm
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fix(sim): break Merge/Subjects import cycle, add merge subject-transf…
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claude/galimulator-noet-workflow-ngfamm
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fix(sim): transfer subject/vassal bonds during empire merges
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#43:
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claude/galimulator-noet-workflow-ngfamm
claude/galimulator-noet-workflow-ngfamm
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fix(sim): transfer subject/vassal bonds during empire merges
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Merge pull request #38 from csheldrick/claude/galimulator-ng-noet-dog…
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feat(sim): make subject rebellions possible for war-subjugated vassals
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#40:
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claude/galimulator-ng-noet-dogfood-95t6zz
claude/galimulator-ng-noet-dogfood-95t6zz
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feat(sim): make subject rebellions possible for war-subjugated vassals
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claude/galimulator-ng-noet-dogfood-95t6zz
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Merge pull request #37 from csheldrick/claude/noet-galimulator-compar…
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fix(sim): lower transcendence threshold so the mechanic fires in default runs
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#37:
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claude/noet-galimulator-comparison-tbtz5p
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fix(sim): lower transcendence mood threshold so it fires in default 3…
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claude/noet-galimulator-comparison-tbtz5p
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Merge pull request #36 from csheldrick/codex/assert-headless-health-test
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[codex] Assert headless health in default test
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codex/assert-headless-health-test
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Merge pull request #35 from csheldrick/claude/dynasty-legitimacy-sign…
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feat(dynasty): add legitimacy signal from chronicle events
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#32:
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claude/dynasty-legitimacy-signal-4f5jqs
claude/dynasty-legitimacy-signal-4f5jqs
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feat(dynasty): add legitimacy signal derived from chronicle events
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claude/dynasty-legitimacy-signal-4f5jqs
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