Skip to content

Conversation

@adamvlcko
Copy link

Pre potreby semestrálnej práce môjho kolegu Jakuba Leška som implementoval metódu pre resizing rozhrania v režime fullscreen, a to za behu programu. V súlade s existujúcou funkcionalitou škálovania v private void GamePanel#resized() je tak možné dosiahnuť dynamickú zmenu škálovania vykreslovaných objektov pre potreby napr. rozšírenia herného poľa, a iné.

Prosím o zváženie implementácie tejto funkcie.


For my colleague Jakub Leško’s semester project, I implemented a method for resizing the interface in full-screen mode at runtime. In accordance with the existing functionality of private void GamePanel#resized(), this results in a dynamic change in the scaling of rendered objects, for example, to allow expansion of the game field and similar use cases.

Please give careful consideration to the implementation of this feature.

  • Adam Vlčko.

@adamvlcko adamvlcko changed the title Implementation of runtime interface resizing in fullscreen mode Implementation of runtime scale adjusting through resizing the fullscreen mode Nov 24, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants