Update ArcBallCamera.h - #88
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ttnghia wants to merge 2 commits into
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Change the frustum clip distance. The current 'far' clip is too small, thus some large objects can be cut off.
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Hmm, this could cause depth precision issues on certain browsers / platforms which use a 16-bit depth buffer by default. I'm not sure what's the situation right now but not so long ago Firefox suffered quite a lot from this (see #34, https://bugzilla.mozilla.org/show_bug.cgi?id=1202387). Maybe a better option would be to make this configurable from outside? So you extend it where needed and leave in safe bounds where the default is enough. |
Add near/far parameters for the frustum.
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Sure. I changed that. Now the near/far parameters are optional. |
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Change the frustum clip distance. The current 'far' clip is too small, thus some large objects can be cut off.