Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
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Updated
Sep 2, 2026 - JavaScript
Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
Blender add-on for writing screenplays and convert them directly into 3d scenes with assets and also into timed vse strips.
用 Blender 白模控制 AI 视频生成的机位、空间与切点 —— 在花钱之前把错误拦下来。A Blender greybox previz harness for AI video generation: camera, space and cut timing as geometry.
Unofficial, non-commercial CC BY-NC-SA 4.0 derivative based on Work-Fisher/cineforge-previz.
Image-to-video with a GLB instead of an image. Block the shot in headless Blender - character, pose, camera - render per-frame control sequences, and the video model paints life over it: film, cutscenes, character performance, any footage, with one persistent main character.
Android phone as a virtual camera for Blender: move the phone, record, get editable keyframes. Wi-Fi, 6DOF via ARCore.
Open Film & CG skills for Seele Workspace: https://www.seeles.ai/workspace?category=film-cg
Edit Gaussian Splats from inside Nuke - one-click round-trip to NEXUS GS Viewer (clean, animate, playblast) and back as a GeoImport. Companion to Marble-x-Nuke.
Public download host and auto-update feed for Pixel Stage — built binaries only, no source, so the in-app updater can fetch releases without a login.
Human-gated AI animation production system for screenplay, shot timing, continuity, asset synchronization, prompts, previz, and rendering.
Gaussian Splatting viewer and editor for Windows - camera timeline, MP4/alpha-PNG playblasts, Nuke .chan camera round-trip, multi-shape cleanup, brushes and splat selection. Electron + Three.js + Spark.
Recreate a physical LED rig on the screens you actually have: reads a Resolume Arena Advanced Output slice map, receives Resolume's outputs over NDI, and composites them onto a virtual reconstruction — flat and pixel-exact for driving monitors as a stand-in wall, or in 3D previz. Rust + wgpu.
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