Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
Noisemaker111
/
jgengine
Public
Notifications
You must be signed in to change notification settings
Fork
0
Star
6
Code
Issues
56
Pull requests
0
Actions
Projects
Security and quality
0
Insights
Additional navigation options
Code
Issues
Pull requests
Actions
Projects
Security and quality
Insights
Actions: Noisemaker111/jgengine
Actions
All workflows
Workflows
CI
CI
Mirror Assets
Mirror Assets
pr-video
pr-video
Publish
Publish
Show more workflows...
Management
Caches
Deployments
All workflows
All workflows
Actions
Loading...
Loading
Sorry, something went wrong.
Uh oh!
There was an error while loading.
Please reload this page
.
will be ignored since log searching is not yet available
Showing runs from all workflows
will be ignored since log searching is not yet available
2,500+ workflow runs
2,500+ workflow runs
Workflow
Filter by Workflow
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching workflows.
Event
Filter by Event
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching events.
Status
Filter by Status
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching statuses.
Branch
Filter by Branch
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching branches.
Actor
Filter by Actor
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching users.
Write cloud depth at the first raymarch hit so buildings occlude the clouds
CI
#2488:
Pull request
#1750
opened by
Noisemaker111
1m 1s
claude/cloud-depth
claude/cloud-depth
1m 1s
View #1750
View workflow file
[BUG] studio-showcase: volumetric clouds clip through the skyline, AO streaks on towers, permanently inert health HUD
pr-video
#302:
Issue comment
#1353 (comment)
created by
Noisemaker111
1s
1s
View workflow file
Let building palettes and kit parts carry tiled PBR surfaces (#1749)
Publish
#619:
Commit
9693c8a
pushed by
Noisemaker111
1m 46s
main
main
1m 46s
View workflow file
Let building palettes and kit parts carry tiled PBR surfaces (#1749)
CI
#2487:
Commit
9693c8a
pushed by
Noisemaker111
1m 21s
main
main
1m 21s
View workflow file
[FEATURE] BuildingKit binds materials, not just meshes — the path to a contemporary city facade
pr-video
#301:
Issue comment
#1624 (comment)
created by
Noisemaker111
2s
2s
View workflow file
Let building palettes and kit parts carry tiled PBR surfaces
CI
#2486:
Pull request
#1749
opened by
Noisemaker111
59s
claude/building-surfaces
claude/building-surfaces
59s
View #1749
View workflow file
Author the sky sun by bearing and warn on clipped or crossfaded skies…
CI
#2485:
Commit
a53de62
pushed by
Noisemaker111
1m 23s
main
main
1m 23s
View workflow file
Author the sky sun by bearing and warn on clipped or crossfaded skies…
Publish
#618:
Commit
a53de62
pushed by
Noisemaker111
2m 40s
main
main
2m 40s
View workflow file
Author the sky sun by bearing and warn on clipped or crossfaded skies
CI
#2484:
Pull request
#1748
opened by
Noisemaker111
55s
claude/sky-sun-authoring
claude/sky-sun-authoring
55s
View #1748
View workflow file
[FEATURE] Sky authoring seams: sun direction, radius guard, preset crossfade
pr-video
#300:
Issue comment
#1660 (comment)
created by
Noisemaker111
1s
1s
View workflow file
[FEATURE] Photoreal lighting seams: environment source, punctual lights, shadow flags on imported models, LUT grade, graphics profile
pr-video
#299:
Issue comment
#1680 (comment)
created by
Noisemaker111
2s
2s
View workflow file
Separate SDK publication from external game quality gates (#1747)
CI
#2483:
Commit
9e26f84
pushed by
Noisemaker111
1m 21s
main
main
1m 21s
View workflow file
Separate SDK publication from external game quality gates (#1747)
Publish
#617:
Commit
9e26f84
pushed by
Noisemaker111
3m 22s
main
main
3m 22s
View workflow file
Separate approved SDK publication checks from external Games gates
CI
#2482:
Pull request
#1747
opened by
Noisemaker111
58s
fix/sdk-release-checks
fix/sdk-release-checks
58s
View #1747
View workflow file
Repair release prerequisites and deterministic package tests (#1746)
CI
#2481:
Commit
54dec8d
pushed by
Noisemaker111
1m 23s
main
main
1m 23s
View workflow file
Repair release prerequisites and deterministic package tests (#1746)
Publish
#616:
Commit
54dec8d
pushed by
Noisemaker111
1m 7s
main
main
1m 7s
View workflow file
Repair engine release prerequisites and package test blockers
CI
#2480:
Pull request
#1746
opened by
Noisemaker111
52s
fix/harvest-release-ci
fix/harvest-release-ci
52s
View #1746
View workflow file
Implement shared-world host primitives and prepare 0.18.1 (#1745)
CI
#2479:
Commit
5da2d32
pushed by
Noisemaker111
1m 18s
main
main
1m 18s
View workflow file
Implement shared-world host primitives and prepare 0.18.1 (#1745)
Publish
#615:
Commit
5da2d32
pushed by
Noisemaker111
1m 27s
main
main
1m 27s
View workflow file
Implement LLMville shared-world harvest and prepare 0.18.1
CI
#2478:
Pull request
#1745
opened by
Noisemaker111
49s
fix/llmville-shared-world-harvest
fix/llmville-shared-world-harvest
49s
View #1745
View workflow file
[FEATURE] Process: install design skills by default, require an art-direction artifact, make the visual scorecard the completion bar, add a feel gate, run the game gates
pr-video
#298:
Issue comment
#1690 (comment)
created by
Noisemaker111
1s
1s
View workflow file
[FEATURE] 2D presentation path: sprite clips, textured tile layers, pixel-perfect camera, 2D framing and collision
pr-video
#297:
Issue comment
#1679 (comment)
created by
Noisemaker111
1s
1s
View workflow file
[FEATURE] Process: install design skills by default, require an art-direction artifact, make the visual scorecard the completion bar, add a feel gate, run the game gates
pr-video
#296:
Issue comment
#1690 (comment)
created by
Noisemaker111
1s
1s
View workflow file
[FEATURE] Real-time netcode: tick-indexed input queue, interpolation buffer, prediction and reconciliation, delta wire, session resume, RTT
pr-video
#295:
Issue comment
#1685 (comment)
created by
Noisemaker111
1s
1s
View workflow file
task2-remote-interpolation (#1698)
Publish
#614:
Commit
0f64e2e
pushed by
Noisemaker111
1m 38s
main
main
1m 38s
View workflow file
Previous
1
2
3
4
5
…
99
100
101
Next
You can’t perform that action at this time.