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Boss
NITROYUASH edited this page Jun 26, 2021
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- Huge Damage: your melee weapon deals 201.5 point of damage
- Super-jump: look up and hold [RMB]. If you hold [RMB] longer, then the boss will jump higher. You can also hold CTRL instead of [RMB] to perform a brave crouch jump.
- Rage: perform a taunt or call a medic to activate rage. In rage you will get less damage and all players nearby will be either stunned or scared to the point where they can’t use their weapons. Rip and tear with no concern!
- Special ability "Shield": hold the reload button to activate shield. In shield mode knockback caused by every source of it is nullified and you gain the Battalion’s Backup-like effect (immunity to crits and major damage reduction). Special ability lasts for 12 seconds.
- Weighdown: you can’t get to the ground for some reason for too long? Don’t worry, just look down and press the CTRL button to quickly plummet to the ground level.
- Heavyweight: jump on heads of your foes to deal 3.1x of your own falling damage. Most likely it will ensure that you break their skulls.
- Speed balance: Less remaining health = more movement speed.
- Health balance: If round begins with more players, then boss max health will also increase.
- Immunity: Harder to push, nullify bleed.
- Taunt damage reduction: players that are under effect of boss rage will get 50% less damage from said boss.
- Huge Damage: your melee weapon deals 201.5 point of damage
- Teleportaion: look and and hold [RMB]. Release [RMB] when your teleportation meter is filled by 100% while also continuing to look up. You will instantly teleport to one of surviving players, but you also will be stunned for 3 seconds. CRTL teleportation also works.
- Wall Climb: hit a wall with [LMB] to perform a wall climb. You can perform this ability an infinite amount of times.
- Rage: perform a taunt or call a medic to activate rage. In rage you will get less damage and all players nearby will be either stunned or scared to the point where they can’t use their weapons. Trick of treat?
- Spell "Teleport" [3 kills required]: press the reload button to throw a fireball which explodes on contact with surface, dealing damage to players, and will instantly teleport you to place where it collided with the surface.
- Spell "Meteor Strike" [4 kills required]: press the reload button to throw a fireball which causes a explosive meteor storm around the place where it hits. Meteors kill players instantly on impact (exceptions: damage nullifiers or reductors, like Medic’s Ubercharge)
- Spell "Energy Ball" [5 kills required]: press the reload button to throw a big but slow energy ball, which sucking players into itself, while dealing considerable damage.
- Weighdown: you can’t get to the ground for some reason for too long? Don’t worry, just look down and press the CTRL button to quickly plummet to the ground level.
- Heavyweight: jump on heads of your foes to deal 3.1x of your own falling damage. Most likely it will ensure that you break their skulls.
- Speed balance: Less remaining health = more movement speed.
- Health balance: If round begins with more players, then boss max health will also increase.
- Immunity: Harder to push, nullify bleed.
- Taunt damage reduction: players that are under effect of boss rage will get 50% less damage from said boss.
- Boss can't perform super-jump.
- Huge Damage: your melee weapon deals 201.5 point of damage
- Super-jump: look up and hold [RMB]. If you hold [RMB] longer, then the boss will jump higher. You can also hold CTRL instead of [RMB] to perform a brave crouch jump.
- Rage: perform a taunt or call a medic to activate rage. In rage you will get less damage and all players nearby will be either stunned or scared to the point where they can’t use their weapons. Easter Bunny will also be forced to use a 50-shot egg launcher which chaotically launches explosive eggs which damage players unlucky enough to be near the Bunny.
- Special ability "Flashbang Grenade": press the reload button to get a special egg launcher with one shot. The egg will flash every player screen in its explosion radius as long as it deals even 1 damage to them (Medic’s Ubercharge nullifies this effect if activated BEFORE the explosion)
- Weighdown: you can’t get to the ground for some reason for too long? Don’t worry, just look down and press the CTRL button to quickly plummet to the ground level.
- Heavyweight: jump on heads of your foes to deal 3.1x of your own falling damage. Most likely it will ensure that you break their skulls.
- Speed balance: Less remaining health = more movement speed.
- Health balance: If round begins with more players, then boss max health will also increase.
- Greater jump height: Easter Bunny’s regular jumps are higher than other bosses’. Don’t get too cocky when you try to get away with your jumping.
- Immunity: Harder to push, nullify bleed.
- Taunt damage reduction: players that are under effect of boss rage will get 50% less damage from said boss. Note that it is a MELEE damage reduction – Easter Bunny’s explosive eggs still deal the same amount of damage as before.
- You can’t directly attack your foes while under the effects of rage.
- Huge Damage: your melee weapon deals 201.5 point of damage
- Super-jump: look up and hold [RMB]. If you hold [RMB] longer, then the boss will jump higher. You can also hold CTRL instead of [RMB] to perform a brave crouch jump.
- Rage: perform a taunt or call a medic to activate rage. In rage you will get less damage and all players nearby will be either stunned or scared to the point where they can’t use their weapons. Right after using the ability you get the Hunstman (the bow). Amount of arrows you get is dependent on the number of players still alive. You can use the bow until it runs out of ammo.
- Special ability "Infection": press the reload button to activate this ability. If one of mercenaries is close enough to you, he will get an infection, which will weaken him every second. If he tries to approach other mercenaries, they will get sick too. You can infect someone in a timespan of 10 sec., the infection itself lasts for 20 sec., dealing 160 damage total. Beware – Medic’s Ubercharge instantly cures the infected person.
- Weighdown: you can’t get to the ground for some reason for too long? Don’t worry, just look down and press the CTRL button to quickly plummet to the ground level.
- Heavyweight: jump on heads of your foes to deal 3.1x of your own falling damage. Most likely it will ensure that you break their skulls.
- Speed balance: Less remaining health = more movement speed.
- Health balance: If round begins with more players, then boss max health will also increase.
- Immunity: Nullify bleed.
- Taunt damage reduction: players that are under effect of boss rage will get 50% less damage from said boss.
- Rage stun range is smaller than other bosses.
- Huge Damage: your melee weapon deals 201.5 point of damage
- Super-jump: look up and hold [RMB]. If you hold [RMB] longer, then the boss will jump higher. You can also hold CTRL instead of [RMB] to perform a brave crouch jump.
- Rage: perform a taunt or call a medic to activate rage. In rage you will get an Ubercharge and all players nearby will be either stunned or scared to the point where they can’t use their weapons. If pyro attempts to airblast you, he will consume more fuel to airblast and you will get a bonus time for your Ubercharge.
- Special ability "Grapple": press the reload button to activate a grapple. It is avaliable for 20 sec. Grapple allows to pull yourself to any object while also gaining immunity to knockback. If grapple hits a player, a severe bleeding will incur. But be careful, he can still attack. Also don’t attach to Ubercharged players to avoid lots of damage to yourself.
- Weighdown: you can’t get to the ground for some reason for too long? Don’t worry, just look down and press the CTRL button to quickly plummet to the ground level.
- Heavyweight: jump on heads of your foes to deal 3.1x of your own falling damage. Most likely it will ensure that you break their skulls.
- Speed balance: Less remaining health = more movement speed.
- Health balance: If round begins with more players, then boss max health will also increase.
- Immunity: Harder to push, nullify bleed.
- Taunt damage reduction: players that are under effect of boss rage will get 50% less damage from said boss.
- Big Damage: your melee weapon deals 96 damage and can perform a backstab. Also it has a damage multiplier against buildings.
- Super-jump: look up and hold [RMB]. If you hold [RMB] longer, then the boss will jump higher. You can also hold CTRL instead of [RMB] to perform a brave crouch jump.
- Rage: perform a taunt or call a medic to activate rage. In rage you will get less damage and all players nearby will be either stunned or scared to the point where they can’t use their weapons. After activation of rage one of your fallen enemies will be summoned as a hologram. The hologram looks just like you, but can use the Ambassador along with knife and sapper. It only has 400 HP, but the radius required for cloaking is also smaller. Player hologram also can't be the hologram twice.
- Special ability "Bomb": press the reload button to activate this special ability. It activates after 3 sec. and lasts for about 9 sec. While with the bomb, get close to one of players to place it on him. Press the reload button again to obliterate the victim. Resulting explosion kills the victim and also severely damages any players nearby. Medic’s Ubercharge protects from the Bomb. All Demoman shields and Sniper's Razorback protect the wearer from explosion, destroying themselves in progress. Bonk! Atomic Punch also protects from the Bomb.
- Cloaking: when far enough from your foes you will automatically cloak.
- Sapper: your sapper is one hell of a building destructor. It gains a bonus to destroying buildings.
- Sound decoy: press [MMB] to produce a whistle to distract enemies with the sound.
- Weighdown: you can’t get to the ground for some reason for too long? Don’t worry, just look down and press the CTRL button to quickly plummet to the ground level.
- Heavyweight: jump on heads of your foes to deal 3.1x of your own falling damage. Most likely it will ensure that you break their skulls.
- Speed balance: Less remaining health = more movement speed.
- Health balance: If round begins with more players, then boss max health will also increase.
- Immunity: Nullify bleed, -3 sec mad-milk / jarate duration.
- If you’re not going for a backstab, the damage is significantly lower than any other boss.
- Rage stun range is smaller than the other bosses.
- Big Damage: your melee weapon deals 105 damage.
- Super-jump: look up and hold [RMB]. If you hold [RMB] longer, then the boss will jump higher. You can also hold CTRL instead of [RMB] to perform a brave crouch jump.
- Rage: perform a taunt or call a medic to activate rage. In rage you will get less damage and all players nearby will be either stunned or scared to the point where they can’t use their weapons. Rip and tear with no concern!
- Special ability "Shield": hold the reload button to activate shield. In shield mode knockback caused by every source of it is nullified and you gain the Battalion’s Backup-like effect (immunity to crits and major damage reduction). Special ability lasts for 12 seconds.
- Small size: you can get to the places nobody else can. Also you can’t be seen as clearly.
- Super Speed: your movement speed is higher than any other bosses’ speed.
- Weighdown: you can’t get to the ground for some reason for too long? Don’t worry, just look down and press the CTRL button to quickly plummet to the ground level.
- Heavyweight: jump on heads of your foes to deal 3.1x of your own falling damage. Most likely it will ensure that you break their skulls.
- Speed balance: Less remaining health = more movement speed.
- Health balance: If round begins with more players, then boss max health will also increase.
- Immunity: Harder to push, nullify bleed.
- Taunt damage reduction: players that are under effect of boss rage will get 50% less damage from said boss.
- Deals less damage than majority of other bosses.
- Less HP than any other boss.