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The Pyro

NITROYUASH edited this page Jun 26, 2021 · 1 revision

Class Abilities

  • [VSH] – Airblast instantly recharges about 4,33% of boss rage meter.

Primary

Flamethrower:

  • [ASH] + +15% damage bonus.

Backburner:

  • [ASH] + Airblast power is significantly higher.
  • [ASH] + The wearer regains 40 fuel every 5 seconds.
  • [ASH] – Consumes 80 fuel for airblast.
  • [ASH] – Impossible to gain ammo from dispensers while this weapon is selected.

Degreaser:

  • [ASH] + Consumes only 20 fuel for airblast.

Phlogistinator:

  • [VSH] + The MMMPH scale gives a significant damage reduction in addition to crits.
  • [ASH] + Added fire mod cycling througn [MMB].
  • [ASH] + "Ignition" fire mode added.
  • [ASH] + "Freeze" fire mode added.
  • [ASH] + "Freeze" mode: Deals cold damage. Reduces enemy movement speed.
  • [ASH] + "Freeze" mode: Increases negative effects for MMMPH crits.
  • [ASH] +/– "Ignition" mode: Vanilla Phlogistonator mode without any changes.
  • [ASH] – "Freeze" mode: Extinguishes the enemy.
  • [ASH] – "Ignition" mode: Removes the freezing effect.
  • [ASH] – "Freeze" mode: MMMPH scale cannot be obtained using freeze damage.
  • [ASH] – "Freeze" mode: Can't incinerate your enemies (woah!).

Dragon’s Fury:

  • [Without changes]

Secondary

Shotgun:

  • [Without changes]

Reserve Shooter:

  • [ASH] + Mini-crit boosted.
  • [ASH] + 4 ammo in clip instead of 3.
  • [ASH] + +50% reload time bonus.
  • [ASH] + +30% firing rate bonus.
  • [ASH] + On Hit: 30% chance to slow down the boss.
  • [ASH] – No random critical hits.

Flare Gun/Detonator:

  • [ASH] + +25% damage bonus.
  • [VSH] + Can perform Flare Jump which is as effective as a Rocket Jump.

Manmelter:

  • [ASH] + Can instantly recover a stunned player with [RMB]. Can’t be used on oneself. After recover the weapon is unavaliable for 5 seconds.
  • [ASH] + Gives the ‘Second Chance’ ability. It either fills automatically or gets +25% charge after a successful stun recovery. When the meter is full, when amount of HP reaches 0 HP, pyro will be respawned at the spawn points with full HP and ammo.
  • [ASH] + Stun recover gives 20 fuel.
  • [ASH] – Stun recover doesn’t work on other pyros.
  • [ASH] – ‘Second Chance’ is a second chance, not the third etc. so it won’t work anymore in the round.
  • [ASH] – Prolonged time when the wearer is stunned by 30%.

Scorch Shot:

  • [Without changes]

Panic Attack:

  • [ASH] + Mini-crit boosted.

Thermal Thruster:

  • [Without changes]

Gas Passer:

  • [Without changes]

Melee

Fire Axe:

  • [ASH] + +20% damage bonus.

Axtinguisher:

  • [ASH] + If boss is hit during a Flare Jump, a backstab-esque damage is dealt. (Market Gardening Pyro!)

Homewrecker:

  • [ASH] + On Hit: stuns boss for 0,7 sec.
  • [ASH] – Boss which has been stunned with this weapon three times in a row has stun immunity for 3 sec.
  • [ASH] – -30% damage penalty.

Powerjack:

  • [Without changes]

Back Scratcher:

  • [Without changes]

Sharpened Volcano Fragment:

  • [Without changes]

Third Degree:

  • [VSH] + On Hit: +10% Ubercharge for healing Medic. The Ubercharge is shared between Medics if there are several Medics healing the Third Degree Pyro.
  • [ASH] +/– On Hit: if boss rage meter is full, the rage is force activated.

Neon Annihilator:

  • [ASH] + +30 max HP.
  • [ASH] + Falling damage immunity.
  • [ASH] – -66% healing from all sources.
  • [ASH] – -70% damage penalty.
  • [ASH] – Can’t remove sappers anymore.

Hot Hand:

  • [Without changes]

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