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codegen
YYBartT edited this page Jan 18, 2026
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This module offers a collection of functions designed to address specific tasks and provide utilities for various purposes. Explore the available functions to make the most of the functionalities provided by this module.
Elements Operation: generateCode
This function generates API code for use on the client. Will generate Elements core if no application is specified in the request body.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback Function.
Syntax:
elements_codegen_generate_code(_body=undefined, _content_type=undefined, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _body | ElementsCodegenRequest | The body to be included in the HTTP request. |
| _content_type | String | The type of the body (this will be used by the mapper to convert the body argument to the correct type). |
| _callback | Function | The function - with signature (status, data, request) - that will be executed upon request completion. |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | Undefined | |
| _request | ElementsRequest |
GameMaker 2026
- Application
- Auth
- Auth Scheme
- Blockchain
- Codegen
- Deployment
- Elements
- Elm
- Followee
- Follower
- Friend
- Health
- Index
- Inventory
- Invite
- Ios
- Item
- Large Object
- Large Object Mp
- Leaderboard
- Meta
- Metadata
- Metadata Spec
- Mission
- Mock Session
- Multi Match
- Notification
- Oidc
- Product
- Profile
- Progress
- Rank
- Receipt
- Reward Issuance
- Save Data
- Schedule
- Score
- Session
- Signup
- Steam
- User
- Verify
- Version