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This module offers a collection of functions designed to address specific tasks and provide utilities for various purposes. Explore the available functions to make the most of the functionalities provided by this module.
- elements_progress_get_progress_tabular
- elements_progress_create_progress
- elements_progress_delete_progress
- elements_progress_get_progress_by_name_or_id
- elements_progress_update_progress
Elements Operation: getProgressTabular
This function gets the current Profile's rank among all players for the particular leaderboard.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback Function.
Syntax:
elements_progress_get_progress_tabular(_callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _callback | Function | The function - with signature (status, data, request) - that will be executed upon request completion. |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | Undefined | |
| _request | ElementsRequest |
Elements Operation: createProgress
Supplying a progress object, this function will create a new progress with a newly assigned unique ID. The Progress representation returned in the response body is a representation of the Progress as persisted with a unique identifier assigned and with its fields properly normalized.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback Function.
Syntax:
elements_progress_create_progress(_body=undefined, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _body | ElementsProgress | The body to be included in the HTTP request. |
| _callback | Function | The function - with signature (status, data, request) - that will be executed upon request completion. |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | ElementsProgress | |
| _request | ElementsRequest |
Elements Operation: deleteProgress
This function deletes a progress by the passed in identifier.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback Function.
Syntax:
elements_progress_delete_progress(_progress_id, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _progress_id | String | The ID of the progress. |
| _callback | Function | The function - with signature (status, data, request) - that will be executed upon request completion. |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | Undefined | |
| _request | ElementsRequest |
Elements Operation: getProgressByNameOrId
This function looks up a progress by the passed in identifier.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback Function.
Syntax:
elements_progress_get_progress_by_name_or_id(_progress_id, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _progress_id | String | The ID of the progress. |
| _callback | Function | The function - with signature (status, data, request) - that will be executed upon request completion. |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | ElementsProgress | |
| _request | ElementsRequest |
Elements Operation: updateProgress
Supplying a progress, this function will update the Progress identified by the ID in the path with contents from the passed in request body.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback Function.
Syntax:
elements_progress_update_progress(_progress_id, _body=undefined, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _progress_id | String | The ID of the progress. |
| _body | ElementsProgress | The body to be included in the HTTP request. |
| _callback | Function | The function - with signature (status, data, request) - that will be executed upon request completion. |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | ElementsProgress | |
| _request | ElementsRequest |
GameMaker 2026
- Application
- Auth
- Auth Scheme
- Blockchain
- Codegen
- Deployment
- Elements
- Elm
- Followee
- Follower
- Friend
- Health
- Index
- Inventory
- Invite
- Ios
- Item
- Large Object
- Large Object Mp
- Leaderboard
- Meta
- Metadata
- Metadata Spec
- Mission
- Mock Session
- Multi Match
- Notification
- Oidc
- Product
- Profile
- Progress
- Rank
- Receipt
- Reward Issuance
- Save Data
- Schedule
- Score
- Session
- Signup
- Steam
- User
- Verify
- Version