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elements_progress
The Progress endpoints.
This module offers a collection of functions designed to address specific tasks and provide utilities for various purposes. Explore the available functions to make the most of the functionalities provided by this module.
- elements_create_progress
- elements_delete_progress
- elements_get_progress_by_name_or_id
- elements_get_progress_tabular
- elements_update_progress
This will create a new progress with a compound id of the profile and mission. The Progress representation returned in the response body is a representation of the Progress as persisted with a unique identifier assigned and with its fields properly normalized.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback.
Syntax:
elements_create_progress(_body=undefined, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _body | ElementsCreateProgressRequest | The body to be included in the http request. |
| _callback | Function | Callback with signature (status, data, request). |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | ElementsProgress or Undefined | |
| _request | ElementsRequest |
Deletes a progress by the passed in identifier
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback.
Syntax:
elements_delete_progress(_progress_id, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _progress_id | String | |
| _callback | Function | Callback with signature (status, data, request). |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | Any | |
| _request | ElementsRequest |
Looks up a progress by the passed in identifier
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback.
Syntax:
elements_get_progress_by_name_or_id(_progress_id, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _progress_id | String | |
| _callback | Function | Callback with signature (status, data, request). |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | ElementsProgress or Undefined | |
| _request | ElementsRequest |
Gets the current Profile's rank among all players for the particular leaderboard.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback.
Syntax:
elements_get_progress_tabular(_callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _callback | Function | Callback with signature (status, data, request). |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | Any | |
| _request | ElementsRequest |
This will update the Progress identified by the ID in the path with contents from the passed in request body.
This function operates asynchronously, which means that it does not immediately return the requested result. Instead, upon completion of the task, it will trigger the Callback.
Syntax:
elements_update_progress(_progress_id, _body=undefined, _callback=undefined)
| Argument | Type | Description |
|---|---|---|
| _progress_id | String | |
| _body | ElementsUpdateProgressRequest | The body to be included in the http request. |
| _callback | Function | Callback with signature (status, data, request). |
Returns:
N/A
Triggers:
| Key | Type | Description |
|---|---|---|
| _status | Real | |
| _data | ElementsProgress or Undefined | |
| _request | ElementsRequest |
GameMaker 2026
- Application
- Auth
- Auth Scheme
- Blockchain
- Codegen
- Deployment
- Elements
- Elm
- Followee
- Follower
- Friend
- Health
- Index
- Inventory
- Invite
- Ios
- Item
- Large Object
- Large Object Mp
- Leaderboard
- Meta
- Metadata
- Metadata Spec
- Mission
- Mock Session
- Multi Match
- Notification
- Oidc
- Product
- Profile
- Progress
- Rank
- Receipt
- Reward Issuance
- Save Data
- Schedule
- Score
- Session
- Signup
- Steam
- User
- Verify
- Version